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@EurogamerAI score2525 PolygonAI score2222 Ace Combat 8 Secretly Has the Best Video Game Music of the Year
PC GamerAI score3232 Forget what PC Gamer said: The Witcher 3 will always be my 2015 GOTY
GameSpotAI score2222 Steam Frame Is VR Gaming’s Swan Song Moment
PolygonAI score4040 Fire Emblem: Fortune's Weave Doesn't Have to Be a Slog
@HLTVorgAI score2222 Aurora get off to a strong start in Katowice, beating 9z 2-0 💪
PC GamerAI score2020 Fallen London is where the writers of Baldur's Gate 3, Dishonored and Stellaris come to let their hair down
Fallen London's monthly subscriber-only Exceptional Stories are largely written by freelance contributors, including writers who worked on Baldur's Gate 3, Dishonored, Stellaris, Destiny and Borderlands 4. These self-contained monthly tales let each author tell a complete story, so their individual voices come through more clearly than in larger AAA productions.
PC GamerAI score2222 2026 is the year big brands have finally pushed gaming mouse technology forwards
Rock Paper ShotgunAI score1717 The Other One: Jordan Magnuson's Game Poem jam is a fascinating collection of chimeras
机核AI score1212 秋促仅需8.4元的《火线迈阿密》,凭什么让人死到红温还舍不得关游戏?
EurogamerAI score5858 Gears of War: E-Day devs on their gore investment, saying fans were getting desensitised to the violence
Eurogamer interviewed The Coalition art director Aryan Hanbeck, brand director Nicole Fawcett, and creative director Matt Searcy about Gears of War: E-Day's investment in gore. Hanbeck said the team felt fans were getting desensitised to the series' violence, so they aimed to make every kill feel more real, down to headshot audio, blood spray height, lingering mist, and body reactions. Searcy said gore was a huge investment and that each encounter was designed like a coiled spring. E-Day's first Season began with Early Access yesterday and runs eight weeks to 1st December, ranked PvP arrives 13th October, and general release is 6th October.
机核AI score1818 The Best Fire Emblem and the Worst Wolverine & New A Plague Tale & War Dog【Game Diary】| Master of Distraction 227
Episode 227 of Master of Distraction shares hands-on impressions of four recent games: A Plague Tale: Resonance, Fire Emblem: Fortune's Weave, War Dog, and Marvel's Wolverine. The hosts say the lineup includes both the best in a series and the "worst" of a "series," with the episode recorded on the evening of October 1.
KotakuAI score6262 GTA 6 Has a Busy Week With New Screenshots, a Brooklyn Mural, and a Miami Heat Tie-In
With the November launch about a month away, GTA 6 packed a week with marketing moves. Love Magazine shared new screenshots and quotes from two writers, a Jason and Lucia mural appeared in Brooklyn, Rockstar partnered with the Miami Heat for a Vice City night on November 18, and the Game Informer cover story mentioned over 150 animal species, hurricanes and tropical storms, and legendary creatures to find.
PolygonAI score1818 There's Literally Never Been a Better Time to Get Into Tactics Games
The tactics genre is undergoing an undeniable renaissance right now, and has been for a while. The author, who previously only played Worms and Hogs of War, first properly got into a tactics game with Marvel's Midnight Suns in 2022.
KotakuAI score1212 In Praise Of World Of Warcraft's God-Awful Polygonal Prairie Dog
World of Warcraft: Forever keeps the original game's bizarre polygonal prairie dog model, which the author celebrates. A pet version can be bought for 50 silver from Halpa near the Hunter's Rise entrance in Thunder Bluff. Blizzard later replaced the model with a cuter one in the retail version, though many fans still prefer the old one.
PC GamerAI score2222 Valve's patch note supremacy
Valve's big Deadlock patch this week came with patch notes styled as a tourism brochure for the game's refreshed New York City, walking readers through four major districts with custom artwork for new items and mechanics. The piece traces Valve's history of bespoke update pages back to Team Fortress 2, noting that Counter-Strike 2 and Dota 2 changelogs are comparatively regular, functional bullet lists.
Game InformerAI score1212 The Video Games And More You Should Play This Weekend – October 2, 2026
Game Informer's weekend recommendations arrive alongside a recap of the week's top stories, including the official launch of its Grand Theft Auto VI cover story, which notes the game features tropical storms and hurricanes and includes over 170 animal species. The week also brought reviews of Star Wars: Galactic Racer and Dune: Awakening, plus news that Halo and Destiny creator Jason Jones and author Margaret Stohl have formed a new studio, Stone Kite, whose first project is about rogue AI robots.
PC GamerAI score2424 I've Been Skeptical About Bandai Namco's Upcoming Gundam Game—But Then I Saw This Model Kit's Chainsaw Macuahuitl
Bandai announced the HG 1/144 Bau Bahlam model kit at the 2026 All Japan Model & Hobby Show, a mobile suit from the upcoming game Gundam Rogue Orbit. The mono-eye suit features a chainsaw macuahuitl and spiked knuckle plates, and the kit includes a mock pull-cord for posing. Gundam Rogue Orbit launches on Steam on March 4, 2027, while the model kit is expected sometime in 2027.
Game InformerAI score5252 End of Abyss Review: A Samus-Inspired Survival Horror Success
End of Abyss is a twin-stick survival horror game that blends Metroid-style exploration with tense combat, casting players as a technician entering an abandoned facility with soldiers and their captain. The review praises its winding map, scanner, and large-scale level design, but notes that boss fights drain ammo and grenades quickly, forcing resource grinding. The author also hit bugs including getting stuck in walls, invisible walls, falling out of bounds, map markers showing wrong states, and doors that would not open until a reload, though frequent saves limited the lost progress and several patches have already addressed some issues.
PolygonAI score1717 30 Years Later, Nintendo's Forgotten N64 Racing Game Deserves a Switch 2 Rebirth
Polygon argues that Wave Race 64, Nintendo's forgotten N64 racing game, deserves a rebirth on Switch 2 three decades after release. The game launched about a month after the N64's North American debut, when the console's lineup consisted of Super Mario 64 and Pilotwings 64.
KotakuAI score6262 Final Fantasy Resonance's combat was an 'experiment' combining FF5's job system with FF6's unique characters
Final Fantasy Resonance's producer told Kotaku the battle system began with the idea of combining Final Fantasy 5's job system with the unique traits of Final Fantasy 6's characters, and that the team reexamined the stagger system. The game adapts the mobile title Brave Exvius, is co-developed by Square Enix's Team Asano in the HD-2D style, and launches on October 22. The team at one point considered cutting the series characters before keeping them as the equippable Visions summon system, spanning characters from the first game through Final Fantasy XVI.
PolygonAI score2020 12 Replay Ideas That Make Zelda: TOTK Feel Like a Brand-New Game
The Legend of Zelda: Tears of the Kingdom always merits a replay, but searching for Princess Zelda and saving Hyrule the exact same way eventually stops being enough of a hook to start a new game. Polygon rounds up 12 replay ideas to make it feel brand new.
GameSpotAI score3838 GTA 6 Should "Blaze A Trail" to More Expensive Games, Warhorse Co-Founder Says
Warhorse co-founder Martin Klima told PC Gamer he hopes GTA 6 will lead the way on higher game prices so other teams can follow. He said price increases are "long overdue and also necessary for this business to survive," but that "everybody's scared to death" to make the first move. GTA 6's standard edition is priced at $80, and Klima said Rockstar and Take-Two are among the few companies that can "afford, or who can dare" to raise prices.
IGNAI score3838 4 Things to Focus on Outside Combat in Fire Emblem: Fortune's Weave
Fire Emblem: Fortune's Weave puts heavy emphasis on out-of-combat activities, with shared meals at the inn raising support points for three characters at a time and weekly arena training that boosts weapon, magic, or movement proficiency. Renown is central to the game's loop and can be earned through subquests, paralogues, and temple visits, with paralogues rewarding 20,000 gold and unlocking recruits but having strict, unannounced deadlines. Each of the four protagonists also has a unique Renown source, such as Cai's kindness quests and Theodora's resource requests.
GameSpotAI score6262 GTA 6 Turns the Ridiculous World We Live In Up to 11
Rockstar Games' GTA 6 aims to reflect and amplify today's world with an over-the-top experience, with senior VP of narrative Rupert Humphries calling it a pressure cooker for all kinds of insanity. The game also changes the franchise formula, as escaping trouble is no longer as simple as hiding in an alley until your wanted level drops, with smarter and more persistent police. It launches on November 19 for PS5 and Xbox Series X|S.
KotakuAI score2222 Control Resonant Made the Right Choice Leaving the Oldest House Behind
Control Resonant takes its story outside the Oldest House of Control (2019), a choice that fits Dylan Faden, who was imprisoned and experimented on inside the building for 17 years. After waking in 2026, Dylan leaves the Oldest House for the first time in 24 years. The piece also notes that tapes in Resonant show Dr. Darling abusing Dylan, contrasting with the likable scientist Jesse encounters in the first game.