From Minecraft Survival Games to Fortnite: How Live-Service Turned Games Into a Battle Royale for the Top Spot
IGN traces the history of live-service games, noting the battle royale market was valued at $11.2 billion last year and is expected to reach nearly $30 billion by 2035. Norwegian YouTuber Dennis Vaeride is credited with launching the first Minecraft Survival Games server in April 2012, while Brendan Greene's shrinking-circle concept led to PUBG's Steam Early Access launch in March 2017 and Fortnite's free-to-play battle royale mode later that year. Ex-BioWare producer Mark Darrah says you have to believe you can dethrone one of the top two players in the genre, or you shouldn't be doing it.