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Oct 8Thu
  1. IGN36

    Live-Service Games Keep Getting Cancelled — Is This the Beginning of the End?

    15 of the 19 major live-service games launched in 2025 had lost over 80% of their initial playerbase by the end of January this year. PlayStation has halted or cancelled over a dozen live-service games in the last decade, and Naughty Dog cancelled The Last of Us Online. Veteran developers say enough cancellations and shutdowns have created a trust issue among players.

Oct 3Sat
  1. GameSpot38

    GTA 6 Should "Blaze A Trail" to More Expensive Games, Warhorse Co-Founder Says

    Warhorse co-founder Martin Klima told PC Gamer he hopes GTA 6 will lead the way on higher game prices so other teams can follow. He said price increases are "long overdue and also necessary for this business to survive," but that "everybody's scared to death" to make the first move. GTA 6's standard edition is priced at $80, and Klima said Rockstar and Take-Two are among the few companies that can "afford, or who can dare" to raise prices.

Sep 29Tue
  1. GamesIndustry.biz22

    How indie studios can survive industry volatility | Opinion

    Unfrozen founder and Nova Assembly head Denis Fedorov lays out a six-part manifesto for indie survival, urging studios to abandon the single-project model and avoid relying on publishers. He recommends keeping a financial runway of at least 12–18 months and using multi-project development, peer collaboration, and early player feedback to reduce risk. The piece also notes that indie games accounted for around $4.5 billion of Steam's revenue in 2025, more than a quarter of the platform's revenue.

Sep 25Fri
  1. GamesIndustry.biz66

    The Xbox reset doesn't have an end date

    Rob Fahey argues that Xbox's so-called hundred-day reset has stretched past its original window, with another 268 jobs cut this week on top of roughly 1,600 already gone, no buyer for Ninja Theory, and Arkane's fate still unclear. The piece also notes Obsidian moving under Bethesda and Halo coming under Activision, and says Microsoft has yet to outline a clear vision for what Xbox becomes after the reset.

Sep 24Thu
Sep 22Tue
  1. Rock Paper Shotgun22

    Today's Xbox studio consolidation might bring a new Halo sooner, but history shows production line development makes for boring games

    Xbox is consolidating its studios and moving the Halo series to Activision with 268 team members, aiming to push out its biggest franchises like Fallout and Halo more quickly. The article argues that chasing an annual Call of Duty-style release pace wears down individual studios' quirks and flattens innovation, as Ubisoft's years of annual Assassin's Creed releases showed before the publisher dropped the yearly cadence.