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Oct 6Tue
  1. Rock Paper Shotgun30

    Noematica is a lucid dreamer's "n-dimensional" take on The Sims that proudly boasts it will never ever gouge you for DLC

    Asphodel Cybernetics has revealed Noematica: Digital Dollhouse, a neighbourhood life sim built around an "n-dimensional vector space" of fantasies and memories, with customizable Noems and town-management tools for rezoning and redeveloping the neighbourhood. The developers promise the game will NEVER charge for DLC, instead releasing a single complete game at full price with backported engine changes and interoperable assets for modders. It's out in 2027.

  2. Rock Paper Shotgun30

    Claims that genAI speeds up PC ports of classic games are either "false" or missing the point, says Banjo Kazooie: Recompiled developer

    DarioSamo, a member of the team behind Banjo: Recompiled, argues that claims generative AI speeds up PC ports of classic games are either "false" or misguided. He says getting a game running is only the first step, and that polish and a sustainable project are what actually take time. He points to the non-AI DK64 Rekongpiled port, whose developers' familiarity with Donkey Kong 64 let it progress well while an AI-based effort stalled.

Oct 5Mon
  1. Kotaku38

    Zelda and Banjo Recompiled Devs Go To War With AI Vibe-Coded 'Slopcomps'

    Developers behind Zelda: Recompiled and Banjo: Recompiled have publicly condemned AI-generated unofficial PC ports, after a project called Banjo-Tooie Recompiled was shared online last week without disclosing its use of AI code. DarioSamo, who worked on the human-led Banjo port, stated his team has a clear no-AI stance and criticized the project for ignoring the existing patching system. X user FunkyLion compiled a list of human-made decomps and recomps to distinguish them from the wave of AI-assisted ports.

  2. GamesIndustry.biz34

    "It's less risky to be the masters of our own fate" – The AAA developers going indie

    After Warner Bros shut down Player First Games, the Multiversus developer, Justin Fischer and Brock Feldman formed Airlock Games last year and are now working on the sci-fi horror management sim What the Stars Forgot. They intend to ship it without a dollar of investment, having raised over $25,000 on Kickstarter last year, and say going indie offers control over what they make and how they ship it even as AAA jobs remain scarce.

  3. Gematsu48

    Dungeon Munchies 2 Launches in Early Access on November 6

    Developer maJAJa announced that Dungeon Munchies 2 will launch in Early Access for PC via Steam on November 6. The Early Access version includes the first chapter of the story, featuring about two to three hours of gameplay, with additional chapters to be added as development continues. It is expected to remain in Early Access for two to three years.

  4. Gematsu23

    Cattle Country ‘Bandits & Bounties’ Update Now Available

    Publisher Playtonic Friends and developer Castle Pixel have released the “Bandits & Bounties” update for cowboy life simulation game Cattle Country, adding bounty hunting, bandit camps, and random store robberies. The update also adds new equipment including the Toolbelt, Extra Large Bag, Animal Trap, Rock Tumbler and Tailoring Table, expands inventory to four rows, and introduces new outfits, hats, head accessories and red hair. A new fishing destination accessible from the docks on Tuesdays and Saturdays lets players catch fish from every season.

  5. Reddit · r/Games38

    Is the Halo Community Making a Comeback? OpenCE and Project Reclaimer Fan Projects Draw Attention

    Two Halo fan projects, OpenCE and Project Reclaimer, have emerged in recent weeks, targeting Halo CE and Halo 3 respectively. OpenCE is an open source decomp of Halo CE's original Xbox source code that has gotten 128 players into a single multiplayer match and includes a full server browser. Project Reclaimer is a mod of the MCC version of Halo 3 that adds PC split screen, a server browser with dedicated servers and auto-downloading mods, and support for up to 64 players.

  6. Eurogamer40

    Sword Sage: Awakening Hands-On: A Breezier Kind of Soulslike

    Sword Sage: Awakening, developed by Sword Panda Games and published by 4Divinity, is a breezier Soulslike action-RPG starring Pei Sanniang, a disciple of the Yuangong Sect who hunts yaoguai from Chinese folklore. Its combat replaces standard rolls with Evade Cyan dodges and Strike Red counters, and broken weapons can be reforged almost instantly. XP comes from quests and defeating yaoguai, automatically converting into merits spent on a skill tree.

  7. Rock Paper Shotgun22

    This week in PC games: Star Wars: Galactic Racer, Hellraiser: Revival, and a throwback tycoon game about turning utopias into carparks

    This week's PC releases cluster on Thursday and Friday, including Star Wars: Galactic Racer on 6th October, Clive Barker's Hellraiser: Revival on 8th October, and Car Park Capital on 9th October, a 90s-style early access tycoon sim about turning happy pedestrians into frustrated motorists. Also out is Veillombre, a side-scrolling multiplayer horror for up to 16 players on 5th October, alongside the expanded Dragon's Dogma 2: Dark Arisen.

  8. Rock Paper Shotgun36

    "We opted out of some things really early on": How the small team making No Law plan to make it look as big as Cyberpunk 2077

    Neon Giant's 24-person team is building the open-world immersive sim No Law, and creative director Tor Frick says they opted out of some features early on, such as letting players drive the cars parked on the streets. Port Desire is much smaller than Cyberpunk 2077's Night City, but its tall towers and steep hills create a sense of vertical scale, with no loading screens and interiors that match their exteriors.

  9. AI Gamechangers22

    One-Person Studio with AI: MAXX Apps Founder on Building with Replit and Claude

    Designer Spencer Wade has been running MAXX Apps solo since April 2026, using Replit and Claude to ship three companion apps for Roblox and World of Warcraft players on the Overwolf platform. He advises other designers to research available data and APIs first, keep AI in plan mode while asking questions, and personally test everything. He draws the line at letting AI generate core elements players engage with constantly, such as game maps.

  10. Reddit · r/Games24

    BOBABOMB: Two Shrimps Studio's 16-Player Boba-Blowing Party Game

    Two Shrimps Studio, a two-person dev team, has revealed BOBABOMB, a party game where players blow boba tea bubbles at each other in 16-player multiplayer lobbies. The game is fully physics-based, with the more boba you consume making you heavier and slower, and its first trailer and mechanic trailer are out ahead of a demo release on October 7, 2026. It will be available on Windows, Linux and Mac.

  11. Reddit · r/Games31

    Crown Control - Melioarc - Online Co-op RPG Roguelike Deckbuilder for 1-4 Players

    Melioarc has revealed Crown Control, a tactical roguelike deckbuilder playable solo or in online co-op with up to 4 players. It is planned for release in Q4 2026 on Steam, with controller support and Steam Deck / ROG Ally compatibility, and no console or mobile release planned for now. In turn-based isometric battles, players level up their class and play cards to attack, defend, heal, summon allies, place traps, and alter the terrain to overthrow a tyrant king.

  12. Kotaku24

    Players Who Registered Rare Japanese PC Game Invited to Secret Party Over 25 Years Later

    Japanese tech firm QualityTime Consulting held a secret event in Tokyo celebrating the 25th anniversary of the 1999 PC game Cookie's Bustle, inviting players who had mailed in registration cards back in 1999. The party featured live musicians playing the game's tunes, exclusive swag, and someone dressed as Cookie, with attendees told not to take photos. The game was discontinued in 2001 and only escaped a DMCA patent troll this March; no rerelease, port, or sequel was mentioned.

  13. Reddit · r/Games20

    Pathwright Defense: A Free Browser Tower Defense Where You Design the Paths and Waves

    A developer is building Pathwright Defense, a free browser tower defense game with a built-in level editor for customizing enemies, waves, and turrets, including multiple enemy paths or limited turret placement space. The game currently includes three built-in levels: the first fairly easy, the second more challenging, and the third a harder version of the second. A video shows gameplay on the Three Fronts level and the creation of a simple custom level.

  14. Reddit · r/Games18

    New Dawn Protocol - UNMS: A Globe-Scale Civilization Sandbox About Rebuilding a Planet and Living With What It Makes Possible

    Developer Udara has shared a look at New Dawn Protocol - UNMS, a globe-scale civilization sandbox he has been making for about two years. Players act as the coordinator of a planetary network reawakening after decades of silence, reconnecting settlements and repairing infrastructure while local councils make their own decisions. The game is still in development, with more details on its Steam page.

  15. PC Gamer22

    Brigador devs: '90s PC classics taught special things, but not by saying violence is bad

    Stellar Jockeys' Hugh and Jack Monahan said in an interview that '90s PC classics often taught really special things, but not because the story said violence is bad. The studio recently released its follow-up Brigador Killers into early access, and the brothers discussed the challenges of adding on-foot gameplay and the importance of not trying to please everyone.

  16. Reddit · r/Games15

    End of End - Squidboat: A Modern Take on the Classic Roguelite Dungeon Crawler

    The three-person team Squidboat released the first demo of End of End this week after about 9 months of development using Godot and Figma. The game is a modern take on the classic roguelike genre with procedurally generated maps, monster battles, and build crafting, set in a sunless world where players manage a torch to empower abilities and repel shadows. The demo is available on Steam for Linux, Mac, and Windows.

  17. Reddit · r/Games60

    Pengonauts launches Dicevaders, a dice roguelike set in the StarVaders universe

    Montreal three-person studio Pengonauts has launched Dicevaders, a dice roguelike spin-off set in the same universe as StarVaders, now available on Nintendo Switch 1 and 2. The lead designer says it is already on pace to outsell StarVaders by units, with mobile ports for both games in the works and new commanders planned for post-release content. StarVaders is also coming to Nintendo Switch systems and PS5 later this year.

  18. Reddit · r/Games22

    Mafia Hotel - RedForge - Social Deduction

    RedForge is making Mafia Hotel, a social deduction game for 4–16 players. By day players gather at the hotel bar to talk, bluff, accuse and vote; at night the Detective investigates, the Doctor protects, and the Mafia walks the hotel to attack. Its twist is that the Mafia physically enters another player's hotel room to confront them face to face, and a free demo is available on Steam.

  19. Reddit · r/Games36

    Grimoire of Blanks: A Roguelite Deckbuilder Where You Build Spells by Filling in the Blanks

    Solo developer Esteran Games has revealed Grimoire of Blanks, a roguelite deckbuilder where cards are templates with blanks that you complete using words drawn separately during combat, so the same card can become a completely different spell. It supports 1 to 4 player co-op, letting players trade words mid-combat and build combos together. A free demo is available on Steam, and the full game releases on November 6th.

Oct 4Sun
  1. Reddit · r/Games12

    Petty Kings - BlackDove Studios - A 2D top-down survival RTS and base builder where you march out to destroy enemy outposts for revenge!

    A solo developer is building Petty Kings, a 2D top-down survival RTS and base builder whose Steam page has been live for about two and a half weeks. Players rebuild resource grids by day, hold the line during night raids, then march out to destroy enemy outposts for revenge. The game is community and self-funded, with a full launch targeted for 2027.

  2. Reddit · r/Games23

    The Zibbo Show: Tessera Studios' Roguelike Dice Deck Builder Set on a Retro Sci-Fi TV Game Show

    Spain-based indie team Tessera Studios is developing The Zibbo Show, a roguelike dice deck builder set on a retro sci-fi TV game show, with a free demo now available on Steam. Players place dice on a 3x3 grid column by column, stacking matching numbers to multiply their score and destroying an opponent's dice by matching their number in the same column, facing 12 increasingly dangerous opponents before a finale against host Zibbo. Losing unlocks new cards for the next run, and the team is asking for feedback on balance and build strength as well as Steam wishlists.

  3. Reddit · r/Games24

    Clackpot: A Roguelike Pool Game Where Your Build Changes the Physics

    webholt has revealed Clackpot, a roguelike pool game where each table has a score to reach and you level up your two cue balls between tables with element cards that change their physics, such as Stone, Rubber, Wind and Crystal. A run spans three halls of tables, with routes chosen by element and reward and each hall ending in a boss table that bends the rules. The game is in early build for Windows, Linux and Browser, playable on itch.io.

  4. Reddit · r/Games23

    Kingdom of Hope - o1bGames - Farming / Crafting RPG

    Developer o1bGames is building the medieval farming RPG Kingdom of Hope, aiming to finish it in the next 6 months after being made redundant. The game features a deep crafting system with 25+ crafting stations and buildings, multi-stage production chains, pet Shiba interactions, market stalls, library books, fish cooking and curing, ecosystem upkeep, hygiene affecting trade, and seasonal events and weather. A demo is available on Windows, macOS and Linux/SteamOS, including Steam Deck with full controller support.

  5. Reddit · r/Games22

    The Bold Bogey - MmmDoggy - A 3D Golf Adventure

    Solo developer MmmDoggy has launched a Steam page and a new demo for The Bold Bogey, a 3D golf adventure game in development for nearly two years. The game centers on exploring a big world filled with platforming challenges and dungeons, and the new demo features a full dungeon.

  6. Reddit · r/Games17

    Boxxy: Sam Cornwell's Handmade Sokoban Puzzle Game

    Sam Cornwell is developing Boxxy, a free Sokoban-style game with more than 200 hand-designed puzzles plus a new Daily puzzle every day. The developer says it is currently at v442 after hundreds of iterations, and that every level is made by hand rather than generated by AI. It runs in the browser with no download or ads on desktop, phones and tablets.