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Oct 1Thu
  1. IGN78

    Gears of War: E-Day Review: The Prequel Campaign and Horde Siege Multiplayer

    IGN reviewed Gears of War: E-Day, with the author finishing the campaign in 15 to 18 hours and finding that the prequel still carries emotional weight even though players already know Marcus and Dom survive. The campaign adds a Weapon Mod and Tactical Gear system with four mod slots per weapon, unlocked through yellow Hard Cases and secondary objectives. The author notes ally AI sometimes fails to revive downed players, occasional framerate hitches on Xbox Series X Performance Mode, and that Horde Siege stands out in multiplayer while private matches are absent.

    Why this: Based on a 15 to 18 hour playthrough, this review covers the campaign pacing, weapon mod system, and how Horde Siege plays.

  2. Kotaku62

    Gears of War: E-Day Campaign Impressions: Highs and Lows

    The author shares initial impressions of Gears of War: E-Day based only on its roughly 14-hour story campaign, the sole part available during the review period, calling it possibly the best the series has ever looked and felt while citing weak storytelling, bumpy pacing and bland sandbox exploration. Playing on Xbox Series S in quality mode, they saw frequent stutters even at 30fps. Multiplayer goes live with early access starting October 1, though private lobbies and ranked mode arrive later in the month.

  3. Reddit · Gaming Leaks and Rumours22

    TheGameBuisness' Christopher Dring: Xbox is possibly spending below $200 million on Physint

    TheGameBuisness' Christopher Dring said Xbox is paying far less than the rumored $400 million for Hideo Kojima's Physint, possibly even below $200 million. He clarified that the $400 million figure was just a rumor floating around Tokyo Game Show and not something he would stake his reputation on. He added that regardless of what Xbox spent on the game, it is still investing in big projects rather than just cutting teams.

  4. Pure Xbox58

    Gears of War: E-Day Comparison Shows Difference Between Xbox Series X and Series S

    Following the lifting of the Gears of War: E-Day review embargo, raw gameplay footage of the Xbox Series X and Series S versions has surfaced, including a Digital Foundry tech deep dive. Series X offers three modes at native 1152p/30FPS, 1000p/40FPS and 936p/60FPS, while Series S runs 729p/30FPS, 648p/40FPS and 576p/60FPS, all upscaled via TSR. Digital Foundry calls it a landmark showcase for Unreal Engine 5, though performance remains rocky in open segments, especially on Series S where the 60FPS mode sees frequent frame-rate drops that 120Hz VRR displays can mitigate.

  5. VGC62

    Gears of War: E-Day campaign review: An absolute blast, even if it focuses on commotion over emotion

    VGC's review says Gears of War: E-Day delivers a solid classic cover-shooter campaign, with new jumping, sliding and prone moves making firefights more dynamic, plus satisfying gunplay and a varied enemy roster. It calls the plot the weakest part, noting the Marcus and Dom relationship is barely explored until a roughly 45-second payoff near the end, and that repeated locations make the constant combat feel repetitive over time. Some chapters use a semi-open world structure with side quests, collectibles and hard cases holding armor or weapon upgrades, and the game looks strong on both PC and Xbox Series X.

  6. Game Informer62

    Gears of War: E-Day Review In Progress

    Game Informer's Brian Shea published a review in progress of Gears of War: E-Day, calling its campaign one of his favorites of 2026. He describes the fall of Kalona, a four-person squad led by Marcus and Dom, street exploration, sidequests, weapon mods, and disruptive minibosses. Multiplayer servers were not turned on before the embargo lifted, so the PvP and PvE modes were not yet played.

  7. Xbox Wire25

    Bulwark: Falconeer Chronicles Gets a Colossal Update and Two DLCs on Xbox and PC

    Bulwark: Falconeer Chronicles has released its biggest update yet alongside two new DLCs, Verne Bannerless and Medieval Houses, now available on Xbox One, Xbox Series X|S and PC. The update adds upgradable surveyors including the Behemoth, unrestricted curved walls, the ability to sail any ship, and an overhaul of wars and combat. Medieval Houses adds six timber-clad houses, while Verne Bannerless brings Verne and Piranha air units.

  8. IGN69

    Report: Gears of War: E-Day Developers Expect Layoffs After Crunching Through Final Months

    According to a Eurogamer report, staff at The Coalition, Microsoft's Gears of War team, are bracing for layoffs after months of overtime finishing Gears of War: E-Day. Sources described a mood of not celebrating until three months after launch and expecting another wave of cuts or a reorganization under Activision later this year. The report also notes that E-Day story director Juan Vaca was laid off two weeks before release, which staff called very demoralizing; Microsoft declined to comment to Eurogamer but acknowledged the extra out-of-hours work will be repaid as additional holiday.

  9. Pure Xbox32

    Take-Two Signs New Long-Term Xbox Publishing Agreement, But Debate Swirls Over How Important It Really Is

    Take-Two and Microsoft have signed a new long-term Xbox Publisher License Agreement, effective September 17, 2026, replacing all of Take-Two's existing Xbox publisher license agreements. The deal lets Take-Two develop, publish, market, distribute and sell Xbox-compatible products across all Xbox devices, with Microsoft paying wholesale price or an agreed revenue share on digitally delivered content. The Verge editor Tom Warren argues it is not just a standard renewal, believing it is meant to cover the Xbox Project Helix era.

  10. Kotaku62

    Report: Gears of War: E-Day Developers Fear Layoffs and Lost Bonuses After Launch

    Eurogamer reports that developers at The Coalition, the studio behind Gears of War: E-Day, fear layoffs once the game launches on October 6. Story director Juan Vaca left two weeks ago, and Kotaku reported on September 22 that fewer than a handful of staff were cut. Staff also worry they could miss a Metacritic-based bonus if they are let go before the payout expected near the end of October.

  11. IGN62

    Gears of War: E-Day Will Miss Classic Features Like Meat Shields and Chainsaw Duels at Launch

    The Coalition confirmed in a developer blog that Gears of War: E-Day will not include classic series features such as taking enemies hostage as meat shields or dueling with Lancer chainsaw attachments at launch, because the prequel's gameplay sandbox was built from scratch rather than on previous Gears titles. The studio said it is working to deliver these features, along with Private Lobbies and leaderboards, post-launch or in its next title. The first Season begins with Early Access today at 8am PT and runs eight weeks until December 1, including all launch maps, modes and cosmetics plus three seasonal events, with Ranked modes arriving October 13.

  12. Reddit · Gaming Leaks and Rumours52

    Eurogamer: Gears of War: E-Day Developers Fear Post-Launch Layoffs and Activision Reorganisation

    Eurogamer reports that multiple sources at The Coalition say staff increasingly fear another round of layoffs after Gears of War: E-Day, with some worried the studio could eventually be reorganised under Activision. The concerns grew after the recent departure of E-Day story director Juan Vaca and reports of other developers being quietly let go in recent weeks. Developers are also worried about timing, since E-Day's Metacritic bonus is expected to be paid around the end of October and eligibility requires employees to still be full-time at payment. Microsoft declined to comment on Eurogamer's report.

  13. Rock Paper Shotgun62

    Xbox CEO Asha Sharma says Xbox is not for sale as layoffs and studio restructuring continue

    Xbox CEO Asha Sharma denied that Microsoft plans to sell its gaming division, saying Xbox is not for sale. The division has laid off 268 staff in the second of multiple rounds of cuts this financial year and has consolidated studios under a small number of arms led by bosses from Activision and Bethesda. Xbox said it is now roughly three-quarters of the way through the cuts and studio divestitures.

  14. Pure Xbox48

    15+ Games Launch Today on Xbox, Including Two Particularly Big Releases (October 1)

    More than 15 games are launching on Xbox on October 1, with the Premium Edition of Gears of War: E-Day and the full release of Ace Combat 8: Wings of Theve as the two biggest titles. Other releases include Dynasty Warriors 3: Complete Edition Remastered, End of Abyss and MXGP 26, while a free demo for Castlevania: Belmont's Curse is also live ahead of its October 14 launch.

  15. VGC62

    Report: Gears of War: E-Day staff fear layoffs after launch and missing bonuses

    Eurogamer reports that staff at The Coalition, the studio behind Gears of War: E-Day, fear being laid off right after the game's release. Sources said Xbox's layoff of story director Juan Vaca last week was demoralising, and that employees now expect another wave of cuts or a reorganisation under Activision later this year. Some staff worry they could miss a contracted bonus tied to Metacritic scores if they are laid off before the payout expected near the end of October, though the report says recently laid-off staff should still receive it if targets are met. Microsoft declined to comment.

  16. Eurogamer62

    Amid Xbox layoffs, Gears of War: E-Day studio The Coalition fears cuts right after launch and before Metacritic bonuses

    Eurogamer spoke to multiple anonymous staff at Gears of War: E-Day developer The Coalition who fear being laid off shortly after the game's release and missing out on Metacritic-linked bonuses. The bonus requires employees to be full-time at the payout date, which studio leadership said should be near the end of October; it remains unclear whether current staff laid off right after launch would receive it. The report follows Microsoft's 3,200 gaming job cuts and a further round of at least 268 roles, and Xbox declined to comment.

  17. Nintendo Life22

    Former Sony Exec Shuhei Yoshida Thinks Nintendo Is "Going To Do Pretty Well" With Switch 2 "For Many Years To Come"

    Former PlayStation executive Shuhei Yoshida said in an interview with The Verge that Sony and Nintendo should try to keep the current console generation going as long as possible, since people are happy using PS5 and Switch 2. He added that gamers and developers are not asking for more power, and that both companies are going to do pretty well for many years to come.

  18. PC Gamer17

    We're probably not getting a new Fallout game until well into the 2030s, but that's no reason to stop talking about them

    Fallout 4, the last mainline entry in the series, released in 2015, and Fallout 5 is likely still half a decade away or more since Bethesda first needs to finish and release The Elder Scrolls 6. PC Gamer reopened the Vault door to share more thoughts on the RPG series, from remastering the first two games to hardcore mode in New Vegas and the Amazon TV show.

  19. IGN74

    European Commission Calls Out Riot, Activision, Mojang and More Over In-Game Currency and Transactions

    The European Commission and the Consumer Protection Cooperation Network named nine game companies, including Activision Blizzard UK, Mojang AB, Riot Games Limited, Supercell Oy and Ubisoft EMEA SAS, in a joint statement on September 30, 2026, asking them to align their in-game currency and transaction systems with the Key Principles released in March 2025. The principles require games to show the real-world price of items bought with virtual currency, avoid obscuring costs through multiple currencies or exchanges, and let players withdraw from contracts within two weeks, including for unused virtual currency. Commissioner Michael McGrath said roughly half of Europeans play video games and the industry must ensure its games do not expose players, especially children, to harmful or unfair practices.

  20. Eurogamer22

    Former Halo lead suggests three ways Activision could revive the series, urges hiring laid-off Bungie staff

    Former Halo franchise director Frank O'Connor has outlined three paths for Activision's next Halo: a "classic" entry aimed at core fans, a surprising reinvention of the game and universe, or translating the Halo IP and sandbox into Activision's proven Call of Duty-style progression and business models. He also urged the company to hire laid-off talent from Bungie and Halo Studios, and to avoid tying the next Halo to hardware or service launch cycles or aging platforms. Activision has not yet assembled a team for the project, which is likely years away.

  21. Kotaku42

    Halo Studios Denies Creator Blacklist as Halo Fallout Gets Messy

    Halo Studios community director Brian Jarrard denied that the studio kept a "leadership blacklist" of content creators, calling the claim "annoyingly false." The denial followed a September 28 report from YouTuber Rebs Gaming that creator HiddenXperia had been blacklisted for being critical. Jarrard said HiddenXperia's video actually led to specific AI improvements at the finish line, and that there are too many claims circulating online to address them all.

  22. Pure Xbox22

    Xbox Boss Acknowledges Competition With Sony, But Says Collaboration Can Exist As Well

    Xbox CEO Asha Sharma said in a New York Times interview that "competition and collaboration can coexist" between Xbox and Sony, and that work with Sony will continue. Asked about Xbox taking over publishing duties for Hideo Kojima's Physint from PlayStation Studios, she laughed off the idea of apologising to Sony and said she was happy Kojima chose to work with Xbox.

  23. Eurogamer65

    Xbox CEO Asha Sharma says Xbox is not for sale and vows to do whatever it takes

    Xbox CEO Asha Sharma told The New York Times that Xbox is not for sale and said the company will do whatever it takes to succeed, looking at the right partnerships and operating model. Xbox began a corporate reset this year that plans to cut 3,200 jobs before next summer, with Double Fine, Compulsion Games and Undead Labs going independent while Ninja Theory and Arkane remain uncertain. This month Xbox moved the entire Halo series to Activision, shifted Rare and World's Edge under the Call of Duty publisher, and placed Obsidian Entertainment within Bethesda.

  24. IGN62

    Xbox CEO Asha Sharma denies reports that Microsoft is considering selling its gaming business

    Xbox CEO Asha Sharma told the New York Times that "Xbox is not for sale," denying reports that Microsoft was weighing a sale of its gaming business. The Information had reported that Microsoft had not ruled out turning the Xbox brand into a wholly-owned subsidiary, a joint venture, or even selling it. Nearly 2,000 Xbox staff have been cut with more to come this financial year, and Sharma said Xbox still has 500 million players a month while Microsoft targets 1 billion people a day.

  25. GameSpot62

    Xbox CEO Insists Xbox Is Not For Sale Amid Studio Closures and Layoffs

    Xbox CEO Asha Sharma told The New York Times that Xbox is not for sale, saying the company will look at the right partnerships and operating model to set itself up for success. Her comments follow analyst predictions that Microsoft could sell Xbox off entirely, with Xbox's profit margin at just 3%. Microsoft CEO Satya Nadella has said Xbox must start pulling its weight under Sharma and praised her cuts as streamlining the division.