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Oct 10Sat
  1. PC Gamer40

    After Overcooked, Ghost Town Games' Stage Fright Wants Co-op to Bring Players Back Together

    Stage Fright is the next co-op adventure from Overcooked maker Ghost Town Games, published by Hello Games, and co-director Oliver De-Vine says "Overcooked broke you apart and Stage Fright is there to put you back together." Two players guide a pair of kids through a Luigi's Mansion-style adventure of puzzles, threats, and mystery, relying only on verbal communication with no inventory management. The game supports both local and online splitscreen co-op, with the developers aiming to make online play feel as close to sitting on the couch together as possible.

  2. Polygon22

    Marathon Is the Scariest Horror Game of 2026

    A Polygon editor calls Bungie's extraction shooter Marathon the scariest game he has played in a long time, largely because dying means losing all the gear you brought in and looted. Playing solo as Rook turns the experience into straight survival horror, and this week streamer Shroud called the game "a little too sweaty" while Ninja rage quit on launch day.

  3. Polygon22

    The 7 Best Racing Games Like Star Wars: Galactic Racer

    Polygon lists seven racing games worth trying for fans of Fuse Games' Star Wars: Galactic Racer, including Star Wars Episode 1: Racer, Burnout Paradise Remastered, F-Zero GX, Wipeout Omega Collection, Fast Fusion, Reality Drift, and Need for Speed Unbound. Reality Drift has a demo available on Steam now and launches on Nov. 11.

  4. GameSpot60

    Dragon's Dogma 2: Dark Arisen Review: Great, But At a Cost

    Dragon's Dogma 2: Dark Arisen is a great expansion that adds the new Norgan region with more loot, beasts, and stories, but its changes dilute what made the base game unique. The author notes that the Eternal Ferrystone and portcrystals across Norgan reduce how often you travel on foot, though you must still reach each one first to activate it. Those changes aim to make the experience more approachable, yet they also shift Dragon's Dogma 2 in a different direction.

  5. GameSpot22

    Leave It To Control Resonant To Make City Buses Scary

    In Control Resonant, a recurring miniboss called the Hiss Transporter is a vertically floating city bus front that glows red, slams the ground with shockwaves, and spawns waves of Hiss Passengers fused with bus seats. Players must clear the Passengers exposed on both sides before destroying the Transporter in an explosion. It is another example of developer Remedy Entertainment turning ordinary objects into fantastical threats, continuing the Altered Items and Objects of Power concept from the first Control.

  6. Game Informer38

    RuneScape: Dragonwilds Review - An Adventure In Busywork

    A review of RuneScape: Dragonwilds finds the game strikes a respectable balance between fantasy RPG and survival crafting, but its crafting system is bloated with workstations and materials that make it more laborious than fun. The first arc took 20 to 30 hours to finish, and the second arc, Fellhollow, took about the same time for its story quests. Dying drops your entire inventory and teleports you back to your last camp, though this can be turned off in the settings.

  7. PC Gamer18

    Why Nivalis Nights intentionally avoided transactional romances

    Nivalis Nights is a story-heavy shop simulation with light relationship building, where conversations affect four attitudes toward the player—friendly, combative, romantic, and savvy—but dialogue options are not clearly marked. Lead writer Thomas Welsh said the opaque romance system was an intentional choice rather than a tested alternative. Some characters' romantic paths are obvious, for comedic effect.

  8. IGN17

    'It's Every Motherf***er for Himself!' — The San Andreas Mission You Need to Play Before GTA 6

    IGN revisits "Reuniting the Families," the penultimate mission of Grand Theft Auto: San Andreas' opening act, calling it the peak of Rockstar's cinematic mission design. Inside the Jefferson Motel, CJ fights through scripted corridors to rescue his brother Sweet, turning the open world into a third-person cover shooter two years before Gears of War. The piece argues players should experience this mission before GTA 6 arrives.

Oct 9Fri
  1. VGC38

    Evercade Nexus review: The best Evercade handheld yet makes it a joy to play retro games on the move

    Blaze Entertainment's Evercade Nexus is a new handheld with a 5.89" IPS screen, front-facing stereo speakers, Bluetooth headphone support for the first time, and two added analogue sticks. The standard version bundles a Banjo-Kazooie Double Pack cartridge featuring native ports of Banjo-Kazooie and Banjo-Tooie with widescreen support, higher resolution, 60fps and dual-stick controls. Around 15 of the 750 Evercade games currently support analogue control, including Soul Reaver, Tomb Raider 3, Duke Nukem: Time to Kill and 40 Winks.

  2. Pure Xbox38

    Xbox-Licensed Banjo-Kazooie on Evercade Nexus Gets Rave Reviews, 60FPS Called 'Kind Of A Game Changer'

    Evercade's Banjo-Kazooie Double Pack for the Nexus console has earned praise for its native Evercade versions of the two N64 games, featuring higher resolution, improved performance, adapted controls and extra features. GameXplain noted the Evercade release adds 60FPS gameplay while Xbox remains locked to 30FPS, calling it "kind of a game changer," though it lacks the Xbox versions' note and Jinjo saving features. The cartridge retails for £24.99 and works on any Evercade or Super Pocket device, with 60FPS only on the Evercade Nexus, Evercade Alpha or Super Pockets.

  3. Eurogamer62

    Gears of War: E-Day review: a return to the beginning

    Eurogamer's review calls Gears of War: E-Day a conservative but technically solid prequel whose campaign, Horde Siege, and Versus each have strengths and problems. Horde Siege splits 12 players into four-person squads that pick their own difficulty and complete objectives across the map, and the reviewer says 15 hours in it still produces emergent moments. The review also notes balance and mechanical issues in Versus and baffling checkpoints plus some repetitive beats in the campaign.

  4. Kotaku60

    Phantom Blade Zero hands-on: fast combat built on 15 years of series history and Tencent funding

    After roughly four hours of hands-on time, Kotaku's Lex Luddy argues Phantom Blade Zero plays closer to a hybrid of Sekiro and Devil May Cry than to Soulslike peers such as Black Myth: Wukong. Attacking and successful blocking do not drain stamina, only dodging and reacting to certain color-coded attacks do, and light attacks do not take animation priority over other inputs. The game offers 30 primary and 25 secondary weapons, with two primaries equipped at once and a left-trigger combo swap, while the author traces S-Game's Rainblood series back over 15 years and a 2021 open letter citing hundreds of millions of dollars in Tencent funding for two large-scale action RPGs.

  5. Push Square42

    ANOMALITH's New PS5 Demo Is a Scrappy Throwback to Classic Resident Evil

    FuRyu's third-person shooter ANOMALITH now has a PS5 demo available on the PS Store, sized at a little under 15GB, ahead of the full game's release on 29th October. Players control Reona Minazuki, who can parry enemy attacks, use a claw attack, and exchange HP for MP by inflicting pain on herself. The demo channels classic Resident Evil but falls well short of Capcom quality, feeling more like a low-budget survival horror shooter.

  6. Pure Xbox40

    Here's What the Mafia 3 Upgrade Looks Like on Xbox Series X|S

    A free upgrade for Mafia 3: Definitive Edition is out now on Xbox Series X and Xbox Series S for digital owners of the Xbox One version, listed as a separate game on the Microsoft Store and discounted to £4.99 / $5.99. Visuals show no major improvements over the old Xbox One release, but the frame rate now targets 60FPS and appears mostly locked at 60FPS on both consoles, with Series S running at a slightly lower resolution.

  7. Eurogamer62

    EA Sports FC 27 review: slower on-pitch play and the new Grounds social hub

    Eurogamer's review finds EA Sports FC 27 makes meaningful changes on the pitch, with slower, weightier matches, more manual defending, and AI teammates holding greater distance. The new Grounds is an online social hub with three open areas and Rush modes, which the review treats as a sideshow. Ultimate Team is largely unchanged apart from the Gallery and faster squad-building challenges, while Career mode adds Dynamic OVR and a reworked transfer negotiation menu with a tension meter.

  8. Kotaku12

    I'm Enjoying My Villain Era In Warhammer 40K: Rogue Trader

    After being hooked by the Warhammer 40,000 short in Amazon's Secret Level and the Horus Heresy novels, the author picked up Owlcat Games' Rogue Trader and chose the Commissar class, which lets you shoot allies in the back to make them stronger. The top-down CRPG lets the author play as a "not quite a villain" in the grim dark future, with choices like believing in the Emperor's power echoing the source material.

  9. Rock Paper Shotgun36

    Timeloop metroidvania Echo Weaver locks almost nothing off and dares you to break it

    Moonlight Kids' timeloop metroidvania Echo Weaver gives players almost everything needed to finish it from the very first moment, with knowledge as the only real gain. Its glaive can be thrown, recalled, and teleported to, letting players skip platforming and puzzles and even reach endgame areas early. After four hours, Rock Paper Shotgun calls it a vivid, freeform Metroidy puzzler with minimal combat and a few rough edges.

  10. IGN60

    Silver Pines preview: a survival horror metroidvania squeezed into 2.5D

    After about five hours with Silver Pines, IGN's Tristan Ogilvie says Wych Elm Games has folded Silent Hill and Resident Evil style survival horror into a 2.5D metroidvania. Tools such as a box cutter, sledgehammer, sewer key, and pistol open new routes as players solve puzzles, fight enemies, and search for missing singer Eddie Velvet. The author notes it is the debut release from a core team of five and is out now on PlayStation 5, Xbox Series X|S, PC, Nintendo Switch, and Nintendo Switch 2.

  11. 机核55

    Hands-on with Muramasa: The Strange Tale: HD visuals and custom ougi

    The author played Muramasa: The Strange Tale on PC and found it keeps the original combat and art while adding HD visuals with more detail than the Wii and PSV versions. The demo used the Shura difficulty with Momohime and reached the second main-story boss, focusing on the new custom ougi system. Ougi are unlocked by raising weapon proficiency and can be freely equipped to ground and air slots, allowing up to nine ougi at once including those tied to the three weapons.

  12. Push Square42

    Like Scrappy Old Resident Evil Games? Try ANOMALITH's PS5 Demo

    FuRyu's third-person shooter ANOMALITH now has a PS5 demo on the PS Store, sized a little under 15GB, ahead of the full game's release on 29th October. Players control Reona Minazuki, who can parry enemy attacks, use a claw attack, and exchange HP for MP by inflicting pain on herself. The author says it channels classic Resident Evil but is nowhere near Capcom quality, likening it to a low-budget survival horror shooter.

  13. 机核40

    "Many Melodies I Wrote 18 Years Ago": An Interview with Blade of the Shadow Music Director Bo Caisheng

    Blade of the Shadow music director Bo Caisheng said in a Gcores interview that the melody for heroine Xiaokui was written 18 years ago when he was in high school for Rain Blood, and that the series' melodic lineage continues in this game. He described his role this time as more like a "music director," using level footage to feel the player's flow before doing sound design, and blending rock, electronic, metal and Chinese folk instruments. The game launches on October 29, 2026.

  14. IGN62

    IGN Preview: Phantom Blade Zero Might Be This Year's Most Stylish Action Game

    After six hours of hands-on play, IGN says S-GAME's Phantom Blade Zero has the smoothest and most satisfying action since Sekiro, with tight parries, distinct weapons, and plenty of optional bosses, side quests, and hidden areas. The preview also notes infrequent but fairly severe framerate drops on a capable PC, and that the game launches only on PS5 at the end of this month. The story was only seen through first-act setup, so its payoff remains unclear.

  15. Push Square62

    Preview: Phantom Blade Zero Is the Next Truly Essential PS5 Game

    Push Square played six hours of Phantom Blade Zero in Beijing and found its combat system and boss fights to be the standout. Basic attacks do not consume the Sha-Chi stamina gauge, while blocking, dodging, and Sha-Chi strikes do, and performing them charges an Essence attack. There is no death penalty, enemies do not respawn, and difficulty can be switched from the pause menu, so the author argues it is not a Soulslike. The story follows protagonist Soul, who receives a new heart that leaves him 66 days to live, and the game launches in a few weeks.

  16. GameSpot42

    The Best Detail Of Phantom Blade 0 Was Never Explained

    After six hours of hands-on time with Phantom Blade 0 in LA, the boss design, soundtrack, and wide linear environments stood out, with the motion-captured martial arts combat as the highlight. A unique and unexpected detail during combat was later confirmed in a talk with director and CEO Soulframe Liang, shedding light on what S-Game is trying to accomplish.

  17. 触乐62

    Blade of the Phantom preview: a fairly complete journey of exploration and combat

    Chuapp attended a closed-door offline playtest of Blade of the Phantom at the invitation of Lingyoufang, and the build on offer was said to differ little from the upcoming release. The roughly five-hour session covered the first chapter's large map, hidden areas and hidden bosses, a small part of chapter two and two late-game bosses. The author found the level design carried hidden Metroidvania elements, with the first chapter's map split into three vertical layers plus a hidden layer, and the shadow armaments serving as both sub-weapons and exploration tools.