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Oct 7Wed
  1. Eurogamer62

    Xbox denies acquiring exclusive GTA 6 cloud streaming rights, says it won't come to PC that way

    Xbox has denied reports that it acquired exclusive game-streaming rights for Grand Theft Auto 6. The claim originated from a The Verge report citing an all-hands meeting in which CEO Asha Sharma allegedly said Xbox planned to do something no other platform holder is doing around GTA 6, which the report inferred meant exclusive streaming rights. Xbox chief strategy officer Matthew Ball said on X that the game will not be streaming exclusively or to PC, while confirming GTA 6 launches on Xbox on November 19.

  2. GameSpot62

    Microsoft Clarifies GTA 6 Will Not Stream to PC via Xbox Cloud Gaming

    Microsoft chief strategy officer Matthew Ball clarified that GTA 6 will not stream exclusively or to PC via Xbox Cloud Gaming, after The Verge reported Microsoft had secured exclusive streaming rights. Ball said the excitement around GTA 6 and Xbox led to some misreporting, and the game will still launch on Xbox on November 19. Rockstar has not announced a PC version, with the game officially confirmed for PS5 and Xbox Series X|S.

  3. Pure Xbox62

    Xbox denies landing exclusive GTA 6 launch streaming deal

    The Verge reported that Xbox boss Asha Sharma told employees GTA 6 would stream exclusively on Xbox Cloud Gaming at its November launch, without saying how long the deal lasts. Xbox CSO Matthew Ball then denied that Xbox had landed an exclusive streaming deal, and The Verge's Tom Warren apologised for the confusion, saying the situation appears more complicated than first believed. The report also notes Xbox's previously announced Game Pass cloud streaming limits take effect in November, capping XGP Ultimate members at 15 cloud hours per month.

  4. Pure Xbox62

    Report: Xbox lands exclusive GTA 6 launch streaming deal

    The Verge reports that Xbox chief Asha Sharma told employees GTA 6 will stream exclusively on Xbox Cloud Gaming at launch in November, though the report says the deal's length is unknown. The exclusive streaming rights would let PC players play before a native PC release and let Xbox One owners stream the game. Xbox's previously announced Game Pass cloud limits start in November, capping XGP Ultimate members at 15 cloud hours per month, alongside a pay-as-you-go option.

  5. Kotaku62

    Report says Xbox has GTA 6 launch cloud streaming exclusivity, which Xbox denies

    The Verge reported that Xbox obtained exclusive cloud streaming rights for Grand Theft Auto 6 at launch, with Xbox head Asha Sharma said to have told employees at an all-hands that morning. That would let Xbox cloud gaming users stream the game when it launches on November 19, with no other cloud service offering it, and let PC users stream it even though the game is not on PC at launch. The length of the exclusivity window is unclear, and Xbox has since denied the report.

  6. @wario6466

    The Verge: Xbox gets exclusive GTA 6 streaming rights at launch

    The Verge reports that Xbox will hold exclusive game streaming rights for Grand Theft Auto VI at launch, with only Xbox Cloud Gaming able to stream the title, and the length of the agreement unknown. Wario64 also cites an Xbox announcement that from November, Game Pass tiers will include a set number of cloud gaming hours per month: 15 for Ultimate, 10 for Premium and 5 for Essential, with non-Game Pass users able to buy cloud playtime.

  7. IGN22

    Death Stranding Movie Update: Director Scouts Filming Locations in Iceland

    Death Stranding movie director Michael Sarnoski is scouting locations in Iceland, with cinematographer Pat Scola sharing footage of waterfalls and mossy scenery. Sarnoski said earlier this summer he plans to shoot the film next year in Iceland and Northern Ireland. The A24 and Square Peg production is an original story set in the game's world with Hideo Kojima involved, and no release date or cast details have been announced.

  8. GameSpot66

    Netflix and Supermassive announce The Conjuring: Unspoken, out October 13

    Netflix and Until Dawn developer Supermassive Games surprise-announced The Conjuring: Unspoken, launching October 13 through Netflix with no dedicated hardware or controller required. It is an interactive paranormal investigation in which players use their phone to explore the fictional Red Lion Inn as demonologist Francesca Noakes, using an electromagnetic field reader, an infrared camera, and a spirit box while dialogue choices shape the story. Netflix said no prior knowledge of The Conjuring is needed, though fans of the series will get more from it, and the game was made with Warner Bros. Interactive Entertainment.

  9. Rock Paper Shotgun27

    Cancelled MMO Spin-off Borderlands Online Is Playable Again, Unofficial Team Didn't Use Any GenAI

    The cancelled MMO spin-off Borderlands Online, originally planned as a free-to-play release exclusive to China, is playable again through an unofficial project. Modder EpicNNG said the work to get past the login screen and translate the game into English far exceeded anything they had done before, including customising UI and HUD elements. The team released it earlier than planned due to the growing power of AI, and said they used no genAI and will stop if publisher Take-Two asks them to.

  10. Polygon22

    Something Is Killing the Children Is Getting a 1v1 Tabletop Card Game

    Tiny Onion has announced Something Is Killing the Children: A Gridstorm Game, a 1v1 tabletop card battler based on the bestselling horror comic by James Tynion IV and artist Werther Dell'Edera. Designed by Wayves Creative Co. with art by Dell'Edera, the game is coming to Kickstarter in 2027 and is built around a grid-based battlefield where positioning and character-specific card effects decide who survives. An Erica Slaughter trading card will be included with the Something Is Killing the Children #50 Cover C blind-bag variant on Oct. 7 and at Tiny Onion's New York Comic Con booth this weekend.

  11. Kotaku42

    Arc Raiders and The Finals Set for Movie, TV Adaptations

    Embark Studios' Arc Raiders and The Finals have been picked up by North Road Company's Chernin Entertainment for movie adaptation and TV syndication, with Chernin serving as lead producer. It is unclear what form the adaptations will take or whether they will hit theaters or streaming platforms. Arc Raiders recently surpassed 16 million sales.

  12. Kotaku47

    Modern Warships Stole an Artist's Aircraft Design and Then Tried to Sell It In-Game for $700

    Modern Warships developer Artstorm has admitted that an independent artist's 2014 ekranoplan design was used in the game without permission. Rather than removing the copied ship, Artstorm said it will contact the artist directly to make things right. According to IGN, the ship costs between $50 and $100 in gacha spins, or as much as $700 to buy outright.

  13. Kotaku38

    Super Real Mahjong Venus Returns Producer on Topping Japan's Steam Charts: 'Hopelessly Devoted to Those Girls' and 'Left Penniless' as a Teen

    Super Real Mahjong Venus Returns has topped Steam's bestsellers list in Japan, with its VR-enabling DLC also charting above Palworld and Forza Horizon 6. Producer Kentaro Matsui said in an interview that he was "hopelessly devoted" to the game's female characters and was "left penniless" as a teenager losing pocket money in arcades. The revival kept the original characters and scenarios while updating visuals and adding VR support, after a Campfire crowdfunding campaign raised 33.8 million yen, 1690 percent of its goal.

  14. Push Square40

    After Crazy Taxi's AI Drama, SEGA Says It's Being 'Very Cautious' About Using the Tech

    SEGA says it uses AI to improve efficiency in publishing and corporate departments and to generate business ideas, but is "very cautious" about its use in game development and does not entrust the creative aspects of games to AI. The stance, given in a Nikkei interview, follows news months earlier that Crazy Taxi: World Tour used generative AI tools during development, later clarified as limited to the "initial research phase" with no AI assets in the final game. SEGA established a Generative AI Committee last year to oversee the tech's usage across the business.

  15. Rock Paper Shotgun62

    Eternal Strands developer Yellow Brick Games staff report layoffs

    According to several LinkedIn posts, Yellow Brick Games, the studio behind Eternal Strands, has begun laying off staff to an undisclosed degree. Those posting include senior environment/hard surface artist Derian McCrea, graphics engineer Adam Clapsaddle, software programmer Rebecca Bélanger, QA lead Jessica Chapados Arseneault, and senior level designer Julien Tonsuso. Co-founded in 2020 by original Dragon Age creative Mike Laidlaw and several former Ubisoft developers, the studio self-published Eternal Strands in January 2025 and released a free DLC expansion that April. RPS has contacted Yellow Brick Games for comment.

  16. Rock Paper Shotgun42

    Jagex Pulls RuneScape Trailer and Apologises for GenAI Use, Blaming a "Trusted External Partner"

    Jagex took down its RuneScape 3 Hoard of Dragons expansion trailer, which features the Dragon Slayer II quest and arrives in 2027, after viewers pointed out genAI imagery including a six-fingered knight at 1:18 and a high-jumping knight in sneakers at 0:56. Social manager Alex Sween apologised on the 2007 Runescape subreddit, saying the trailer was produced by a "trusted external partner" who had explicitly confirmed GenAI would not be used. Jagex said it does not use GenAI to create its games, artwork or creative assets and will overhaul its review processes.

  17. IGN40

    Ex-Undead Labs Boss: State of Decay 3 Was Revealed Early Over Fear of Being Swallowed Up by Xbox

    Former Microsoft-owned Undead Labs boss Holt said State of Decay 3 was revealed early out of concern the studio could be "swallowed up or divested" amid Xbox's acquisition spree before it could show what it was working on. The game was announced at an Xbox showcase in 2020, when only a small team was on it, and development didn't pick up until 2023. It remains in active development and will launch day one on Game Pass, after Undead Labs went independent last month.

Oct 6Tue
  1. Game Developer22

    Co-dev case study: How Blackbird Interactive and Secret Mode helped Escape the Backrooms ride the Backrooms hype wave

    Blackbird Interactive and publisher Secret Mode partnered to take over development and console ports of Escape the Backrooms, a game originally made solo by a developer using the pseudonym Fancy. The game has drawn over 4 million players across PC, Xbox, PlayStation, and Switch 2. Work on the project, codenamed Minotaur, began in September 2025, targeting a 1.0 launch on PC, Xbox, and PS5 on October 23 plus a Switch 2 version built from scratch.

  2. Kotaku40

    Valve Could Make $20 Billion From Steam This Year, And It Owes Developers Big-Time

    Alinea Analytics estimates Valve could make $20 billion this year from Steam game sales alone, including $1.7 billion in September 2026, $5.5 billion in Q3, and $16.5 billion so far this year. Steam takes a 30 percent cut of every sale, and with 20,000 games launching on the store each year, the article argues Valve should reduce that cut, create a developer panel, and curate the store in-house.

  3. Nintendo Life22

    "Nintendo Didn't Swerve" - Product Growth Expert Comments On Zelda Vs. GTA 6

    Product growth expert Aakash Gupta, a former Fortnite producer at Epic Games, commented on X that Nintendo scheduled The Legend of Zelda: Ocarina of Time for 5th November, two weeks ahead of GTA 6 on 19th November, while other major publishers cleared out of November. He said GTA 6 doesn't run on Nintendo's hardware, the audiences barely overlap, and the Switch 2 exclusive remake of the highest-rated game ever gives Nintendo two full weeks of space.

  4. GameSpot66

    Paramount completes $111 billion acquisition of Warner Bros. Discovery, with no mention of games in the announcement

    Paramount has completed its $111 billion acquisition of Warner Bros. Discovery, and the new company is now known as Skydance, but the closing announcement made no mention of video games. Warner Bros. Discovery has significant game investments, and while CEO David Ellison says he is a big gamer, what that means for the future of games at the new company is unknown. Skydance's press release highlighted plans for at least 30 high-quality theatrical films a year and a creative-first, audience-focused, tech-forward, globally scaled setup, but only referred generally to content across every entertainment vertical.

  5. IGN42

    Modern Warships Dev Artstorm Apologizes After Plagiarizing Independent Artist's Ship Design

    Artstorm, developer of Modern Warships, admitted it used independent concept artist Alex Jay Brady's ekranoplan carrier design as the basis for the in-game ship RF Bartini A-2000-7 without permission. The studio apologized to Brady on X and said it would contact him directly to make things right, while Brady waits to see what compensation is offered. Unlocking the carrier in-game requires $50-100 in gacha spins or roughly 7,000 to 15,000+ ArtCoins.

  6. GamesIndustry.biz22

    Brazil wants to be in "the top five game producers in the world in less than 10 years"

    Rodrigo Terra, president of Brazilian games industry trade body Abragames, says he wants Brazil to be among the top five game producers in the world in less than 10 years. Brazil Games executive manager Patricia Sato says foreign players tend to associate Brazil only with football, samba and carnival, and hopes games will show other aspects of Brazilian culture. Newzoo's Global Games Market Report last month predicted a 4.7% rise in players in Latin America in 2026 to 394 million, with games revenue for the region topping $9.3 billion.

  7. Rock Paper Shotgun22

    PlatinumGames CEO Hints More Bayonetta May Be on the Way During Stellar Blade Crossover Discussion

    PlatinumGames CEO Atsushi Inaba said he "strongly feel[s] that I want to expand" Bayonetta as a character and broaden her world, but declined to comment on whether a new game is coming. The remarks came in a Famitsu group interview with Stellar Blade developer Shift Up CEO Kim Hyung-tae, whose game's Switch 2 port will add four Bayonetta-themed costumes next month.

  8. Kotaku42

    Sega Appears To Rule Out Using GenAI For All In-Game Creativity

    Sega senior executive officer Tsuyoshi Saito told Nikkei that the company is being very cautious about AI in game development and is not entrusting the creative aspects of games to AI. Sega still uses AI to improve efficiency in publishing and corporate departments and for generating business ideas, and it created a "Generative AI Committee" in 2025. Saito also said Sega has been considering how to engage with indie game developers, hoping to coexist by leveraging its distribution network and marketing expertise.

  9. Gematsu71

    Arknights: Endfield version update 'Sanctuary of Ink' launches October 15 alongside Steam release

    Publisher GRYPHLINE and developer Mountain Contour announced that Arknights: Endfield's 'Sanctuary of Ink' version update will launch on October 15 alongside its Steam release. The update adds a new main story chapter, two playable Operators, Si and Argent Flow, the Indigo Experimental Operation for Contingency Contract, and a countryside inn management activity. The Steam version supports cross-platform progression so existing players can continue on Talos-II.

  10. IGN62

    Browser version of GTA 5 goes offline as AI-generated game disputes continue

    Grand Theft Auto 5 was made playable in a browser before the site was pulled offline, with reports that hosting service Cloudflare intervened. It follows a cease and desist from Bethesda over the AI-generated Fallout: New York fan project, which was also playable in a PC browser and built by Claude Opus 5.5. IGN last week reported the original Xbox version of Halo: Combat Evolved running in a browser, and it remains unclear how AI-generated versions of popular games will be policed.

  11. Rock Paper Shotgun36

    Car Park Capital: Turning a Public Transport Utopia Into a Car-Dependent Parking Empire

    Car Park Capital is a management game where you play as a representative of big auto, tasked with transforming the eco-friendly, public-transport-rich Baldtown City into a petrol-dependent, car-brained suburbia. You buy land, build parking lots, put up pro-car signage, and use a bullhorn van to drum up demand, while buying up bus stops and subway stations to weaken public transport. The game is published by MicroProse Software and developed by Hilkojj Interactive, with a style reminiscent of Bullfrog's Theme Park and Theme Hospital.

  12. Push Square31

    ARC Raiders and The Finals Are the Next Games Set for TV and Movie Adaptations

    Embark Studios has confirmed that its shooters The Finals and ARC Raiders are being adapted for the screen, teaming up with production company Chernin Entertainment. It's unclear whether both games will get TV shows and movies or if one will go to television and the other to film. Embark CEO Patrick Söderlund called the Nexon-owned studio's agreement with Chernin the next step in growing both properties into transmedia experiences.

  13. VGC56

    Star Wars Galactic Racer's single-player campaign launches on Amazon Luna for Prime members

    Amazon Prime subscribers can play the full single-player campaign of Star Wars Galactic Racer on the Luna cloud gaming service at no extra cost starting today, along with the game's Arcade and Scenario modes. Amazon head of gaming Jeff Gattis said Luna players can jump into the campaign at launch without owning a console or waiting for a download. The Prime-included Luna library also features Indiana Jones and the Great Circle, Death Stranding: Director's Cut and Alan Wake 2, plus monthly PC game claims.

  14. GamesIndustry.biz24

    South Australian government makes largest investment in game development by doubling its Digital Games Fund to $1m

    The South Australian Film Corporation has doubled its Digital Games Fund to $1 million, the South Australian government's largest single investment in game development. This year's DGF offers three funding streams: up to $30,000 for pre-production, up to $150,000 for production, and up to $50,000 for post-release activities, with applications opening on Wednesday, October 21. The SAFC also introduced the Game Studio Placement Program, offering subsidised salary support for six or 12-month full-time placements.

  15. IGN34

    As Halo Moves to Activision, Halo Studios Writers Tease What Might Have Been

    Following the launch of Halo: Campaign Evolved, Halo Studios published a blog post from franchise writer Alex Wakeford hinting at where Master Chief's story might have gone before Activision took over the Halo series. The post says novels Halo: Fireteam Noble by Troy Denning and Halo: Burn the Road Home by Kenneth Peters are still in the works, though their future is uncertain. It also teases the Xalanyn with concept art, suggesting the now-scrapped next Halo game would have revealed more about the mysterious antagonists.