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Oct 10Sat
  1. IGN22

    A Street Fighter Movie Sequel Is Already Being Written, but There's a Catch

    Director Kitao Sakurai confirmed he is already writing a sequel to his upcoming Street Fighter film, continuing Ryu and Ken's adventures after the second World Warrior Tournament, but whether it gets made depends on how the first movie performs. The film releases in theaters on October 16, 2026, and will include animated sequences exploring Ryu and Ken's backstory with Gouken and Akuma. Sagat has not appeared in any trailers or marketing, and no casting has been announced for him.

  2. IGN42

    Blumhouse Partners With MatPat to Make Amanda the Adventurer Movie, Confirms More Indie Horror Game Adaptations Are Coming | NYCC 2026

    Blumhouse Productions has partnered with YouTube star Matthew "MatPat" Patrick to create a series of movies based on viral indie horror games, starting with Amanda the Adventurer. The partnership was confirmed at New York Comic Con 2026, where MatPat said he and Blumhouse are in talks with writers and directors and are "actually moving fast" on the project. This follows other YouTuber-led film projects, including Jacksepticeye's animated Bloodborne movie and Markiplier's self-funded Iron Lung adaptation.

  3. IGN42

    Konami Planning 'Second and Third Waves' of New Silent Hill Games

    Konami producer Motoi Okamoto said the company is planning "second and third waves" of new Silent Hill games, with several projects currently under consideration but no details to share. The first wave included the Silent Hill 2 remake, Silent Hill f, and last month's Silent Hill: Townfall, which received generally favorable reviews and an 8/10 from IGN. Okamoto also said he once struggled to convince higher-ups to make more games after Silent Hills failed to materialize.

  4. IGN62

    Analyst Says Gears of War: E-Day Sold an Estimated 230,000 Copies in Its First Week

    Analyst Rhys Elliott estimates Gears of War: E-Day sold about 230,000 copies across PC and Xbox in its first week, with 168,000 on Steam and 62,000 on Xbox. The figures are unofficial and have not been confirmed by Microsoft. Elliott says about 1.7 million players accessed the game via Game Pass, with 722,000 paying $30 to upgrade to the Premium Edition for early access, and puts Xbox ecosystem revenue at $27 million and total revenue at about $37 million.

  5. IGN22

    Lucasfilm Games Producer Responds After Star Wars: Galactic Racer Character Biddy Blas Goes Viral

    Lucasfilm Games producer Craig Derrick responded on Twitter/X after clips of Star Wars: Galactic Racer character Biddy Blas went viral, saying he is glad so many people love the game. Biddy Blas is a Crocin who will do anything to win, including giving players a "gift" that is actually a bomb and destroys their ship. Developer Fuse Games also announced that Galactic Racer's multiplayer party limit will double in a post-launch patch coming in the next few weeks.

  6. Eurogamer58

    Full Circle responds to Skate mods, drawing the line at tools that unlock paid cosmetics

    EA and Full Circle issued a statement on mods for the early access game skate., saying they support player creativity but oppose tools that bypass their systems to unlock paid cosmetics, release gated content, or profit from unauthorized assets. The statement follows the modding platform ReSkate reaching 350,000 downloads in hours, offering offline play, custom maps, cosmetics, and servers for the online-only game. ReSkate's developers told PC Gamer they were not trying to replace the live game, and its official channels do not allow mods that freely grant premium cosmetics.

  7. IGN58

    Skate developer responds to viral ReSkate modding platform, promises more official creative tools

    Full Circle, the developer of Skate, published a statement on October 9 addressing community mods after the fan-made modding platform ReSkate went viral. ReSkate lets players play offline, run private servers and build their own maps, and has been downloaded over 350,000 times on GitHub. Full Circle said it supports community creativity but opposes mods that bypass systems to unlock paid cosmetics, release unreleased content or profit from it, and said it is building official, secure creation tools with more news to come later. Skate's active player count peaked above 7,000 on October 5, its highest in months since the game launched in September 2025.

  8. Kotaku22

    Will GTA 6 Ever Come to Switch 2? Nintendo of America President Says Go Ask Rockstar

    Nintendo of America president Devon Pritchard said a possible GTA 6 port to Switch 2 is "a conversation for Take Two and Rockstar," with nothing to announce on her end. Switch 2 is the only modern console not getting GTA 6 this fall, while The Legend of Zelda: Ocarina of Time remake arrives exclusively on November 5. Virtuous, which ported L.A. Noire to Switch, said its team is eager to adapt GTA 5 and Red Dead Redemption 2 for the Nintendo Switch.

  9. Eurogamer66

    Analyst says Xbox and PlayStation sales hit new lows as US hardware market faces its most precarious position since the early 80s

    Circana analyst Mat Piscatella said Xbox and PS5 price hikes have hit sales hard, with US Xbox hardware units down 33% year on year and PlayStation hardware units down 25%, marking an all-time low for Xbox and PlayStation's lowest point since 2013. He said the average US price paid for a new Xbox console in 2026 year-to-date through August was $529, up 26% year on year, while the average PlayStation console sold for $597, up 20%, both all-time US highs. Piscatella said the US hardware market has not been in a more precarious position since the early 80s, and noted that GTA 6's launch next month might ease some of the declines, depending on pricing and product availability.

  10. GameSpot62

    Gears of War: E-Day sales: analysts unpack Game Pass impact

    Gears of War: E-Day launched this week, and a report from Alinea Analytics' Rhys Elliott says it has sold about 230,000 copies so far, with 168,000 on Steam and 62,000 across Xbox console and PC. Elliott said Game Pass cannibalized most sales, with 1.7 million people acquiring the game through the subscription and 722,000 of them buying the $30 Premium upgrade. He said Xbox accounts for roughly $26 million of the $37 million in revenue, and called the $70 edition functionally dead on Xbox under day-one Game Pass.

  11. Polygon62

    Analyst Says Gears of War: E-Day's Strong Reviews Haven't Translated to Big Sales

    Analytics firm Alinea Analytics estimates Gears of War: E-Day sold about 230,000 copies during its early-access period, roughly 168,000 on Steam and 62,000 across Xbox console and PC, with most players instead using Xbox Game Pass. The game launched Oct. 6 on Xbox Series X and PC and holds an 88 on Metacritic and an 87 on OpenCritic. Alinea analyst Rhys Elliott says it drew about 1.7 million Game Pass players, including an estimated 722,000 who paid $30 for the Premium Edition upgrade to play five days early, figures Microsoft has not confirmed.

  12. Kotaku66

    Rockstar HR questioned over Discord mole and timing of GTA 6 dev firings at labor tribunal

    At an employment tribunal in Glasgow, Scotland, Rockstar Lincoln co-studio manager and HR director Charlie Kinloch was questioned over why the company fired over 30 employees in October 2025 despite having information from a Discord server for years. Rockstar says the firings were for gross misconduct including leaking GTA 6 development details, while the fired developers argue the company wanted to stop the UK union IWGB from gaining a foothold. The fired developers say an informant known as AB sent screenshots of union activity to Kinloch for over two years, and Rockstar announced GTA 6's delay from May 2026 to November 2026 days after the firings; the hearing continues next week and AB is not among the witnesses allowed to be questioned.

  13. Eurogamer60

    Gears of War: E-Day reportedly draws over 1.7m Game Pass players and over $37m in revenue

    Estimates from Alinea Analytics' Rhys Elliott put Gears of War: E-Day at around 230,000 copies sold since its advance-access release earlier this month, with 168,000 on Steam and 62,000 on Xbox consoles and PC. About 1.7m Game Pass subscribers played the game, and more than 722,000 of them bought the $30 Premium Edition upgrade. Including pure sales, microtransactions and those upgrades, revenue is said to exceed $37m.

  14. Rock Paper Shotgun36

    Paradox says Afterworld isn't a Fallout grand strategy game, draws more on the Bronze Age

    Afterworld content designer Luke Bean said in a dev diary that Fallout is not in the game's top five reference points, and that the post-apocalyptic North American grand strategy game owes more to study of the Bronze Age collapse. Its tribes treat the "ancients" as a mysterious empire, asking why they died if they could do anything with science. Each campaign simulates 100 years of calamity, with map generation choosing from several regional disasters that leave different scars.

  15. Pure Xbox22

    Xbox Has Two More First-Party Releases in 2026: Call of Duty: Modern Warfare 4 and World of Warcraft: Forever

    Xbox still has two first-party releases coming before the end of 2026: Call of Duty: Modern Warfare 4 arrives October 23rd on Xbox Series X and Series S among other platforms, and won't be on Game Pass at launch. World of Warcraft: Forever isn't scheduled for full release until November 4th and isn't coming to Xbox consoles at launch, though Xbox CEO Asha Sharma cited it as getting off to a "strong start" and noted a 30% increase in positive brand sentiment over the past year.

  16. Kotaku22

    Japanese Indie Gaming Publishers Are Doing Things Differently

    At Tokyo Game Show 2026, Japanese indie publishers are diverging from tradition by selling doujin zines, stickers, and other merchandise to fund in-development games and build audiences. Finding Polka, about searching for a missing dog, won the Platinum Prize for best indie game and is published worldwide by Parco Games, a new publisher from the Japanese department store chain. Events like Comiket draw over 300,000 people across two days, while Comitia's quarterly Tokyo events attract over 30,000 attendees each.

  17. Reddit · Gaming Leaks and Rumours62

    Rumor: Gears of War: E-Day sells 230K copies after advance access and full release

    A rumor says Gears of War: E-Day has sold 230K copies since its October 1 advance-access launch and October 6 full release, with Steam accounting for 168K and Xbox console and PC 62K. The post also claims the game has made $37M so far, largely through the Premium upgrade, with Xbox providing most of the revenue. The poster calls the result soft and attributes it to the business model.

  18. Polygon58

    FBI arrests suspect from hacker group that targeted Rockstar and the FBI

    The FBI has arrested a suspect linked to the hacking group ShinyHunters. In April the group targeted GTA 6 developer Rockstar and, after failing to get a ransom, posted financial information online that revealed how much Rockstar earns from games like GTA Online. Last month it breached the FBI, stealing personal data of current and former employees and job applicants.

  19. IGN22

    Wardogs Dev Says PS6 and Xbox Project Helix Ports Should Be Relatively Straightforward

    Bulkhead co-founder Howard Philpott said bringing Wardogs to PS6 and Xbox Project Helix would be "a straight port," with senior producer Kane Allard adding the studio is already in talks with the platform holders. Wardogs is currently slated for a 2028 console release, while the PC version is in early access and Season 2 launches next week with features such as rain.

  20. IGN42

    Wardogs Dev Holding Back Certain Features Because of Xbox Series S, but Working to 'Very Low-End Hardware' Has Its Benefits

    Bulkhead, developer of Wardogs, has admitted that the Xbox Series S's limitations have kept certain features out of the game, with CEO Joe Brammer citing it as one reason the game lacks dynamic weather. The rain feature coming this month will persist throughout a match rather than rolling in and clearing mid-game. Co-founder Howard Philpott said Series S also gives the team a baseline that helps optimize performance for lower-spec PCs, and Wardogs Season 2 launches October 15.

  21. IGN58

    Wardogs Dev Explains Blue Team's Lower Win Rate, Details Season 2 Balance Changes

    Wardogs developer Bulkhead confirmed that the blue team, Lonestar, wins less often than the other teams and is addressing it in Season 2, launching next week. Co-founder Howard Philpott said Lonestar's win rate was about 10% in alpha and has risen to nearly 20% recently, but players still favor the red and green teams because of blue's poor reputation. Season 2 moves all three teams' spawns and rebuilds bases on the Bakurani map, adjusts Lonestar uniform saturation, adds cash and XP bonuses for playing and winning as Lonestar, and places recruitment posters in other teams' spawns. Wardogs Season 2 launches on October 15.

  22. Kotaku66

    Analyst Estimates Gears of War: E-Day Sold 230,000 Copies as Game Pass Players Reach 1.7 Million

    Data firm Alinea Analytics estimates Gears of War: E-Day has sold about 230,000 copies, with 168,000 on Steam and 62,000 across Xbox console and PC, while 1.7 million players accessed it through Game Pass. Alinea's Rhys Elliott argues Game Pass is cannibalizing premium revenue, noting 722,000 players paid $30 for the Premium Edition upgrade to play five days early and estimating roughly $37 million in revenue, $26 million of it from Xbox. The estimates have not been corroborated by Microsoft, and Elliott concludes Microsoft may have to pull day-one first-party releases from the service, as it announced for Call of Duty earlier this year.