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分析师估《战争机器:E-Day》销量与Game Pass影响

13 reports9 sourcesUpdated 4 days ago

The story so far

Digest

Generated from the reports · updated 4 days ago

Developments

4 developments

  1. Oct 10 01:07 · 1 reports
    《战争机器:E-Day》销量与收入数据公布
    Reddit · Gaming Leaks and Rumours: Rumor: Gears of War: E-Day sells 230K copies after advance access and full release
  2. Oct 10 00:41 · 7 reports
    分析机构估算《战争机器:E-Day》首周销量32万
    Kotaku: Analyst Estimates Gears of War: E-Day Sold 230,000 Copies as Game Pass Players Reach 1.7 Million
  3. Oct 1 23:00 · 2 reports
    《战争机器:E-Day》开启抢先体验
    Xbox Wire: Gears of War: E-Day Enters Early Access Today, Full Launch on October 6
  4. Sep 30 01:02 · 2 reports
    分析师称《战争机器:E-Day》Xbox收入多被Game Pass蚕食
    GameSpot: Majority of Gears of War: E-Day Revenue on Xbox Will Be Cannibalized by Game Pass, Analyst Says

Timeline

Follow the reports, and the sides of the story.

Oct 11
  1. Push Square
    Soft Gears of War: E-Day Sales Estimates Raise Questions Over Last-Minute PS5 Cancellation

    Push Square cites Alinea analyst Rhys Elliott's estimate that Gears of War: E-Day sold about 230k copies, split between 168k on Steam and 62k on Xbox Series X|S. The firm also estimates roughly 1.7 million people launched the game through Xbox Game Pass, with about 722k paying $30 for advanced access, and puts revenue at around $37 million. The piece notes Microsoft had already decided to drop an almost-finished PS5 version and return to console exclusives, and that Microsoft has not responded to the estimates while maintaining the game will stay an Xbox console exclusive.

Oct 10
  1. Pure Xbox
    Analysis Firm Shares Their Sales Estimates For Gears Of War: E-Day

    Alinea Analytics estimates Gears of War: E-Day has sold around 230,000 copies, with 168,000 of those on Steam. Xbox accounts for about 75% of revenue because 722,000 of the 1.7 million Xbox Game Pass players bought the $30 Premium Upgrade. The firm stresses these are only estimates.

  2. IGN
    Analyst Says Gears of War: E-Day Sold an Estimated 230,000 Copies in Its First Week

    Analyst Rhys Elliott estimates Gears of War: E-Day sold about 230,000 copies across PC and Xbox in its first week, with 168,000 on Steam and 62,000 on Xbox. The figures are unofficial and have not been confirmed by Microsoft. Elliott says about 1.7 million players accessed the game via Game Pass, with 722,000 paying $30 to upgrade to the Premium Edition for early access, and puts Xbox ecosystem revenue at $27 million and total revenue at about $37 million.

  3. GameSpot
    Gears of War: E-Day sales: analysts unpack Game Pass impact

    Gears of War: E-Day launched this week, and a report from Alinea Analytics' Rhys Elliott says it has sold about 230,000 copies so far, with 168,000 on Steam and 62,000 across Xbox console and PC. Elliott said Game Pass cannibalized most sales, with 1.7 million people acquiring the game through the subscription and 722,000 of them buying the $30 Premium upgrade. He said Xbox accounts for roughly $26 million of the $37 million in revenue, and called the $70 edition functionally dead on Xbox under day-one Game Pass.

  4. Polygon
    Analyst Says Gears of War: E-Day's Strong Reviews Haven't Translated to Big Sales

    Analytics firm Alinea Analytics estimates Gears of War: E-Day sold about 230,000 copies during its early-access period, roughly 168,000 on Steam and 62,000 across Xbox console and PC, with most players instead using Xbox Game Pass. The game launched Oct. 6 on Xbox Series X and PC and holds an 88 on Metacritic and an 87 on OpenCritic. Alinea analyst Rhys Elliott says it drew about 1.7 million Game Pass players, including an estimated 722,000 who paid $30 for the Premium Edition upgrade to play five days early, figures Microsoft has not confirmed.

  5. Eurogamer
    Gears of War: E-Day reportedly draws over 1.7m Game Pass players and over $37m in revenue

    Estimates from Alinea Analytics' Rhys Elliott put Gears of War: E-Day at around 230,000 copies sold since its advance-access release earlier this month, with 168,000 on Steam and 62,000 on Xbox consoles and PC. About 1.7m Game Pass subscribers played the game, and more than 722,000 of them bought the $30 Premium Edition upgrade. Including pure sales, microtransactions and those upgrades, revenue is said to exceed $37m.

  6. Reddit · Gaming Leaks and Rumours
    Rumor: Gears of War: E-Day sells 230K copies after advance access and full release

    A rumor says Gears of War: E-Day has sold 230K copies since its October 1 advance-access launch and October 6 full release, with Steam accounting for 168K and Xbox console and PC 62K. The post also claims the game has made $37M so far, largely through the Premium upgrade, with Xbox providing most of the revenue. The poster calls the result soft and attributes it to the business model.

  7. Kotaku
    Analyst Estimates Gears of War: E-Day Sold 230,000 Copies as Game Pass Players Reach 1.7 Million

    Data firm Alinea Analytics estimates Gears of War: E-Day has sold about 230,000 copies, with 168,000 on Steam and 62,000 across Xbox console and PC, while 1.7 million players accessed it through Game Pass. Alinea's Rhys Elliott argues Game Pass is cannibalizing premium revenue, noting 722,000 players paid $30 for the Premium Edition upgrade to play five days early and estimating roughly $37 million in revenue, $26 million of it from Xbox. The estimates have not been corroborated by Microsoft, and Elliott concludes Microsoft may have to pull day-one first-party releases from the service, as it announced for Call of Duty earlier this year.

Oct 2
  1. GameSpot
    Gears of War: E-Day Uses Advanced Shader Delivery to Cut PC Shader Compilation Waits

    Early access for Gears of War: E-Day has begun for Premium Edition buyers, and the PC version supports Advanced Shader Delivery (ASD), which pre-translates and delivers shader files ahead of time to cut first-boot compilation waits to seconds. The author measured about 20 seconds of shader compilation on an Asus Xbox ROG Ally X, compared with waits of up to 15 minutes in other new games. ASD works across AMD, Intel, Nvidia and Qualcomm hardware, is currently available for AMD graphics card users, and Nvidia-compatible drivers will arrive shortly after launch; E-Day is the first game to support ASD across Windows devices.

Oct 1
  1. Xbox WireSelected
    Gears of War: E-Day Enters Early Access Today, Full Launch on October 6

    Gears of War: E-Day begins Early Access on October 1 at 8:00 a.m. PT for Premium Edition players and Game Pass subscribers with the Premium Upgrade, with the full launch set for October 6 at 8:00 a.m. PT. The game is available on Xbox Series X|S, Windows PC, and Steam, with cloud gaming through Game Pass Ultimate and GeForce NOW. Built by The Coalition in Unreal Engine 5, it includes an origin-story campaign, the 4-player Horde Siege PvE mode, and 4v4 Versus PvP, with two-player split-screen on console only.

  2. Push Square
    Analyst Argues Gears of War: E-Day Shouldn't Have Been Cancelled on PS5 After 'Soft' Steam Pre-Orders

    Alinea Analytics' Rhys Elliot has argued that Gears of War: E-Day shouldn't have been cancelled on PS5, citing "soft" Steam pre-orders. He said the game has amassed just 120k pre-orders on Steam, low for a big-budget AAA production, and noted the port was reportedly already in the works. He also stressed the game's online multiplayer focus requires a large crossplay audience.

Sep 30
  1. GameSpot
    Majority of Gears of War: E-Day Revenue on Xbox Will Be Cannibalized by Game Pass, Analyst Says

    Analyst Rhys Elliott of Alinea Analytics said most of Gears of War: E-Day's Xbox revenue will be eaten up by Game Pass. The game has sold over 120,000 copies on Steam for more than $7 million, ahead of its October 6 launch, with paid early access starting October 1. Elliott also said E-Day has already sold more than 2X what Halo: Campaign Evolved did in a similar period, though it is unlikely to ever reach 1 million copies on Steam.

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