GTA 6 devs on not chasing trends
GTA 6 devs tried "not to jump on the bandwagon" of passing trends and instead created their "own slanted, overblown versions". https://bit.ly/4zklaNy
GTA 6 devs tried "not to jump on the bandwagon" of passing trends and instead created their "own slanted, overblown versions". https://bit.ly/4zklaNy
Halo Studios says "it is absolutely our intent" to release new Halo book, despite layoffs and a rumored lore reboot from Activision. https://bit.ly/4hJL3PG
Arc Raiders and The Finals are getting film and TV adaptations in collaboration with the Backrooms production company. https://bit.ly/4yn1F69
PlayStation Hardware Sales Hit Lowest Point Since 2013 in US, and PS5's Price Is the Problem https://www.pushsquare.com/news/2026/10/playstation-hardware-sales-hit-lowest-point-since-2013-in-us-and-ps5s-price-is-the-problem
Circana's August US games industry report shows PlayStation hardware sales at their lowest point since 2013, with Sony console sales down 25% year-over-year for 2026. Analyst Mat Piscatella says the average US PS5 selling price this year is $597, up 20% year-over-year, while Xbox Series X|S average pricing rose 26% amid the brand's worst US hardware sales ever. Piscatella says the US hardware market has not been in a more precarious position since the early 80s, and the author argues Sony needs ways to monetise players beyond hardware.
"It has to be more over the top, more insane, more in your face" - Rockstar explains why GTA 6 doesn't satirise real-world events. https://bit.ly/4yAWdxg
A new version of the PCSX2 emulator called PS5SX2 can be installed on jailbroken PlayStation 5 consoles, and version 2.01 lets users dump physical PS2 discs directly to the SSD to emulate them. Because the PS5's disc drive cannot read CDs, blue-tinted PS2 discs and PS1 discs cannot be used. Lead coder Swordpdf has also announced that a PS5SX3 emulator for dumping PS3 games from disc is in the works.
Blizzard says no to WoW: Forever dungeons being its fastest XP grind 😒
Dead by Daylight studio is hiring for a triple-A Sci-Fi first-person shooter with "a high realism bar". https://bit.ly/4yAydKG
Easy Fox's DMV simulator Teach My Little Sister How To Drive uses an AI chatbot as the student sister players instruct to pass her exam. A Steam page update says demo players grew more than twentyfold over the past month, pushing operating costs above $1,000 a day and forcing the team to take out a bank loan, a cost it says will factor into the final price. The four-person team says it hopes to keep the demo running but may close it earlier than expected before release, a decision it has not yet made.
Millions return to The Witcher 3 as the Remastered game records another Steam personal best and sales skyrocket. https://bit.ly/3VMQ3LS
Eurogamer reports that Ace Combat 8 is the biggest Steam launch in the Ace Combat series. No sales or concurrent player figures were given.
Glen Schofield says he had to ship The Callisto Protocol three months earlier than had been agreed. "I was forced to ship the game. I'm mad at myself, there's no doubt. I was so stunned by that decision, because we had f***ing COVID" https://bit.ly/47HMj0U
MatPat (Matthew Patrick) has struck a multi-project deal with Blumhouse Productions, announced at this week's New York Comic Con, starting with a film adaptation of DreadXP's 2022 puzzle horror game Amanda the Adventurer. Patrick said he is partnering with Blumhouse to bring his favorite indie games and horror channels to the big screen. Which other games will be adapted has yet to be confirmed.
Pearl Abyss European CEO Lybee Park says the gap between critic and user scores for Crimson Desert comes down to reviewers having limited time and a build that wasn't the exact launch version, so they mostly followed the main quest line instead of exploring the world's hidden details. The article's author pushes back, arguing the developer may be to blame for tight review timelines, and that a critic's job is to identify a game's friction points rather than play it like an average person.
Push Square cites Alinea analyst Rhys Elliott's estimate that Gears of War: E-Day sold about 230k copies, split between 168k on Steam and 62k on Xbox Series X|S. The firm also estimates roughly 1.7 million people launched the game through Xbox Game Pass, with about 722k paying $30 for advanced access, and puts revenue at around $37 million. The piece notes Microsoft had already decided to drop an almost-finished PS5 version and return to console exclusives, and that Microsoft has not responded to the estimates while maintaining the game will stay an Xbox console exclusive.
The studio behind Star Wars Zero Company is hiring back some of its furloughed staff
Bit Reactor, the developer of Star Wars Zero Company, said this week on Bluesky that it has begun undoing the furloughs that affected over 80% of its staff. CEO Greg Foertsch said the move was a response to unexpected business developments outside the studio's control and was necessary to eventually bring as many people back as possible. Game File cited an unnamed source familiar with the situation saying payroll is back above half its pre-furlough level.
Dire Estimated Gears of War: E-Day Sales Raise Queries About Last-Minute PS5 Cancellation https://www.pushsquare.com/news/2026/10/dire-estimated-gears-of-war-e-day-sales-raise-queries-about-last-minute-ps5-cancellation
Full Circle issued a statement on the ReSkate mod, saying it does not oppose player creativity but draws the line at mods that bypass its systems to unlock paid cosmetics, release gated content, or profit from unauthorized assets. ReSkate drew over 350 thousand downloads in its first week and runs through Steam's Proton emulation, with its most popular feature being the ability to play the free-to-play game offline. Full Circle says it will add official secure access tools for broader community creation, while ReSkate's developers say they did not intend to undercut the studio and would not fight back if EA's legal team came knocking.
"I've never encountered such difficulty in finding work," says Phil O'Connor, who spent years in AAA, but is now working on indie title Starship Bloopers. "I've been told by recruiters, tone down those 30 years of experience, I wouldn't mention that, it makes you sound old." https://bit.ly/4rNOmtG
Dynasty Warriors producer would rather make new games than more remasters. https://bit.ly/47yF5w2
"Definitely, soft power is in our agenda," says Rodrigo Terra of Brazilian games industry trade body Abragames. "In 10 years, I definitely want the world to know our culture." https://bit.ly/3TKJ2ul
PlatinumGames boss hints he wants to expand Bayonetta as Stellar Blade director calls the series "indispensable". https://bit.ly/4AFeY3Y
Market research firm Circana says the US console hardware market is in its most precarious position "since the early 80s." Year-to-date figures through August show Xbox hardware unit sales down 33% year on year and PlayStation down 25%, an all-time low for Xbox and PlayStation's lowest since 2013. Circana attributes the US price increases mainly to component shortages caused by AI data centers, with the average Xbox console selling for $529 in 2026 through August, 26% higher than a year ago, and PlayStation at $597, 20% higher.
Silent Hill producer Motoi Okamoto said in a Famitsu interview that the three recently released games—Silent Hill 2 Remake, Silent Hill f, and Silent Hill: Townfall—represent only the "first wave" of Konami's revival plan, with "second and third waves" now being considered. He said all three titles launched successfully and drew high praise, and that Konami is currently looking at a number of projects. Bloober Team, after remaking Silent Hill 2, is now turning to the 1999 original.
Expect plenty more Silent Hill from Konami, as it plans for 'second and third waves' of new games
Nintendo of America president Devon Pritchard said she has "nothing to announce" when asked about GTA 6 coming to Switch 2, adding that it would be a conversation for Take-Two and Rockstar. Former Rockstar open-world designer Jérémy Hartvick questioned whether a port makes sense, saying he isn't sure the audience for GTA 6 is the audience for Nintendo Switch. Neither Nintendo nor Rockstar has suggested a port is being considered, though some insiders claim exploratory conversations have taken place.
Final Fantasy 7 Revelation director says he "did his best" to fight for a full disc release. https://bit.ly/4hKEkoF
Arc Raiders executive producer Aleksander Grøndal said splitting the game into PvE and PvP modes is "possible", since the community is already divided along those lines. Embark will run a limited PvE test from 13th to 20th October that toggles opt-in PvE matchmaking where players cannot damage each other, with solos, duos and trios matched into the same sessions and Night Raids and the upcoming Frigate excluded. An Embark blog post said the game was originally conceived seven years ago as a raid-based PvE co-op game with looting, and player data shows 37 percent friendly co-op players, 34 percent pure PvP players and 27 percent who move between both, while 51 percent of surveyed players expressed interest in a dedicated PvE option.
Arc Raiders could eventually be split into PvE and PvP, says executive producer
Silent Hill producer Motoi Okamoto says Konami is already thinking about "second and third waves" of new Silent Hill games after the successful release of its first wave. He said the company is currently looking at "a number of projects" but cannot share specifics, adding that "one remake is not enough." Silent Hill: Townfall is out now.
Konami is already thinking about the next wave of Silent Hill games
On September 28, China beat Malaysia 4-0 in the Honor of Kings final at the Nagoya Asian Games, defending the gold medal it also won at the Hangzhou Asian Games, with player Yinuo becoming the league's first and only double gold medalist. On October 8, Tencent TiMi's Delta Force announced its China server daily active users surpassed 58 million as the game marked its second anniversary. NetEase also unveiled its extreme sports competitive shooter Extreme Battlefield, with its first test set to begin on October 15.
Alinea Analytics estimates Gears of War: E-Day has sold around 230,000 copies, with 168,000 of those on Steam. Xbox accounts for about 75% of revenue because 722,000 of the 1.7 million Xbox Game Pass players bought the $30 Premium Upgrade. The firm stresses these are only estimates.
Circana analyst Mat Piscatella warned that the US console hardware market faces its most severe crisis since the industry crash of the early 1980s. Through August this year, US Xbox hardware sales fell 33% year over year and PlayStation sales fell 25%, the latter hitting their lowest point since 2013. Rising prices are the main cause, with the average US price of a new Xbox at $529, up 26%, and a new PlayStation at $597, up 20%, both record highs.
GTA 6's 18+ age rating indicates that Lucia and Jason can use drugs "directly from their inventory" and "at any time." Eurogamer reported on the rating details and included a link to the source.
"This is your Dreamcast moment": Former PlayStation boss thinks Xbox needs to "pick a lane" with exclusive games to fix itself. https://bit.ly/3VNYdDL
Kingdom Come: Deliverance 2 boss hopes GTA 6 pushes game prices up because it's "long overdue and also necessary for this business to survive". https://bit.ly/3THSAGD
Grasshopper Manufacture CEO Goichi Suda said on September 30 that the studio left NetEase Games by mutual agreement and became independent again from October 1. NetEase acquired the studio from Gung Ho in October 2021 with a goal of three high-profile original titles over ten years; the period produced a remaster of Shadows of the Damned and Romeo is a Dead Man, released on February 10, 2026, whose Steam sales were estimated at about 50,000. Apart from the self-running GPTRACK50 and Studio Flare, whose status is undisclosed, NetEase has now divested all the Japanese studios it founded or acquired, while its Japanese publishing and operations teams remain unaffected.