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Oct 1Thu
  1. Reddit · r/Games78

    Gears of War: E-Day Review Roundup: 88 Average on OpenCritic, 91% Recommended

    The Gears of War: E-Day review roundup shows an 88 average and 91% recommended across 56 reviews on OpenCritic. Critics praise the return to the series' roots, improved movement and shooting, and visuals, while some note pacing drops in the later campaign, enemy AI and repetition issues, and limited focus on Marcus. Set fourteen years before the original Gears of War on Emergence Day, the game follows Marcus and Dom against the first Locust wave, with the PC version dated October 6, 2026.

    Why this: It gathers scores and quotes from 56 outlets, showing where critics split on this prequel's combat, story, and pacing.

  2. IGN78

    Gears of War: E-Day Review: The Prequel Campaign and Horde Siege Multiplayer

    IGN reviewed Gears of War: E-Day, with the author finishing the campaign in 15 to 18 hours and finding that the prequel still carries emotional weight even though players already know Marcus and Dom survive. The campaign adds a Weapon Mod and Tactical Gear system with four mod slots per weapon, unlocked through yellow Hard Cases and secondary objectives. The author notes ally AI sometimes fails to revive downed players, occasional framerate hitches on Xbox Series X Performance Mode, and that Horde Siege stands out in multiplayer while private matches are absent.

    Why this: Based on a 15 to 18 hour playthrough, this review covers the campaign pacing, weapon mod system, and how Horde Siege plays.

  3. Kotaku62

    Gears of War: E-Day Campaign Impressions: Highs and Lows

    The author shares initial impressions of Gears of War: E-Day based only on its roughly 14-hour story campaign, the sole part available during the review period, calling it possibly the best the series has ever looked and felt while citing weak storytelling, bumpy pacing and bland sandbox exploration. Playing on Xbox Series S in quality mode, they saw frequent stutters even at 30fps. Multiplayer goes live with early access starting October 1, though private lobbies and ranked mode arrive later in the month.

  4. Eurogamer67

    Gears of War: E-Day campaign review - you can teach old Cogs new tricks

    Eurogamer's Dom Peppiatt reviewed the Gears of War: E-Day campaign, finishing it in roughly 20 to 25 hours on Hardcore and calling its combat mechanics better than the original trilogy while criticising open-ended sections that slow the pace. He notes each weapon has four upgrade slots unlocked through lockboxes or side missions, and that the Torque Bow only arrives in the second half. The piece is unscored because access was limited to local campaign play, with a scored review covering multiplayer to follow; it also mentions that story director Juan Vaca was laid off before launch.

  5. IGN55

    Escape from Playtime Preview: Co-op Extraction in the Poppy Playtime Universe

    IGN played several rounds of Escape from Playtime ahead of its October 1 open playtest, a co-op extraction looter set in the Poppy Playtime universe where teams scavenge loot from a factory and return it to a cart named Barry. The author notes a four-slot inventory, items with utility such as glow sticks and an airhorn that reveals your position, no direct combat, and enemies including Boogie Bots, Cat Bees, and Miss Delight. Each shift raises the point quota and difficulty with a larger procedurally generated map, more hazards, and more enemies; the game supports solo play but offers only a contextless ping and proximity voice chat with no matchmaking. It enters Early Access on October 21.

  6. Pure Xbox58

    Gears of War: E-Day Comparison Shows Difference Between Xbox Series X and Series S

    Following the lifting of the Gears of War: E-Day review embargo, raw gameplay footage of the Xbox Series X and Series S versions has surfaced, including a Digital Foundry tech deep dive. Series X offers three modes at native 1152p/30FPS, 1000p/40FPS and 936p/60FPS, while Series S runs 729p/30FPS, 648p/40FPS and 576p/60FPS, all upscaled via TSR. Digital Foundry calls it a landmark showcase for Unreal Engine 5, though performance remains rocky in open segments, especially on Series S where the 60FPS mode sees frequent frame-rate drops that 120Hz VRR displays can mitigate.

  7. VGC62

    Gears of War: E-Day campaign review: An absolute blast, even if it focuses on commotion over emotion

    VGC's review says Gears of War: E-Day delivers a solid classic cover-shooter campaign, with new jumping, sliding and prone moves making firefights more dynamic, plus satisfying gunplay and a varied enemy roster. It calls the plot the weakest part, noting the Marcus and Dom relationship is barely explored until a roughly 45-second payoff near the end, and that repeated locations make the constant combat feel repetitive over time. Some chapters use a semi-open world structure with side quests, collectibles and hard cases holding armor or weapon upgrades, and the game looks strong on both PC and Xbox Series X.

  8. Game Informer62

    Gears of War: E-Day Review In Progress

    Game Informer's Brian Shea published a review in progress of Gears of War: E-Day, calling its campaign one of his favorites of 2026. He describes the fall of Kalona, a four-person squad led by Marcus and Dom, street exploration, sidequests, weapon mods, and disruptive minibosses. Multiplayer servers were not turned on before the embargo lifted, so the PvP and PvE modes were not yet played.

  9. Nintendo Life62

    Castlevania: Belmont's Curse Switch demo runs at 60fps on Switch 2

    Castlevania: Belmont's Curse has a free demo on Switch covering the game's opening section, ahead of its full release on 15th October 2026. After playing it, the author says the 30fps advertised for Switch 1 rises to 60fps on Switch 2, though characters look fuzzy at a distance and frame rate dips during real-time cutscenes. The author praises the combat, Rose Belmont's slide-behind-enemies move, the whip anchor swinging and the opening music.

  10. Rock Paper Shotgun42

    No Law Aims for Arkane-Style Reactivity Within a Dangerous Walled City

    Krafton and Neon Giant's immersive sim No Law is set in Port Desire, a lawless walled city where ex-military protagonist Grey Harker hunts the city's four mayors in any order, with that order changing their relationships, narrative and game systems. Every named character has a home in the open world, so players can kill them there in advance and take their keys, as the game is built without a fixed sequence.

  11. IGN62

    Gears of War: E-Day Will Miss Classic Features Like Meat Shields and Chainsaw Duels at Launch

    The Coalition confirmed in a developer blog that Gears of War: E-Day will not include classic series features such as taking enemies hostage as meat shields or dueling with Lancer chainsaw attachments at launch, because the prequel's gameplay sandbox was built from scratch rather than on previous Gears titles. The studio said it is working to deliver these features, along with Private Lobbies and leaderboards, post-launch or in its next title. The first Season begins with Early Access today at 8am PT and runs eight weeks until December 1, including all launch maps, modes and cosmetics plus three seasonal events, with Ranked modes arriving October 13.

  12. Nintendo Life62

    Castlevania: Belmont's Curse Free Demo Is Now Live, With a Frame Rate Boost on Switch 2

    The free demo for Konami's Castlevania: Belmont's Curse is now available, letting players try the early stages of the game, with save data carrying over to the full release on 15th October. Despite having no dedicated Switch 2 version, the demo runs at a smooth 60fps on Switch 2, double the locked 30fps Konami announced for the Switch 1 version earlier this summer. The game is developed by Dead Cells studio Motion Twin and Evil Empire as a 2D Castlevania-style title.

  13. 触乐26

    What to Play During the National Day Holiday: A New Photography Adventure, Ace Combat Takes Off Again, and Watching the Sea With an Overworked Office Worker

    Touch Music editors recommend six games for the National Day holiday. Flotsam has over 80% positive reviews on Steam, TOEM 2 launched on September 29 with a 15% off first-release discount until October 14, Casualties: Unknown has a free demo with a full version expected this year, Goblin Sushi is in Early Access with a $4.99 mobile version, Ace Combat 8: Wings of Theve launches on October 2 with Simplified Chinese support, and the visual novel about an overworked office worker is a gentle pick for laborers.

  14. VGC66

    Ghost of Yotei's new roguelike mode gameplay shows the return of Jin Sakai

    VGC went hands-on with the opening hours of Most Wanted, the new roguelike mode in Ghost of Yotei: Complete Edition, in which players fight waves of enemies from the base game before facing one of the Yotei Six. The mode is run-based, with currency and upgrades earned each run that can be spent on abilities and starting weapons, and it lets players unlock multiple characters including Jin Sakai from Ghost of Tsushima. Most Wanted and the Echoes of Sekigahara expansion launch on October 1 as a $14.99 DLC, while a $69.99 Complete Edition is available now.

  15. IGN62

    The Witcher 3: Wild Hunt Remastered Review Update: Combat, Movement and Skill Trees Reworked

    IGN's Tom Marks published a review update for The Witcher 3: Wild Hunt Remastered after about 10 hours, calling it the best version of The Witcher 3 yet. The remaster is a free update for owners of the original and reworks combat pacing, lock-on and camera, faster movement, more intuitive Roach controls with herb looting from horseback, and skill trees that unlock strong perks earlier in a nod to Cyberpunk 2077. It also brings a major graphical upgrade and a new photo mode, though dropped frames still occur on both console and PC.

  16. Eurogamer62

    Rockstar re-engineered GTA 6's weather system, adding hurricanes, rainbows and heavy rain

    Rockstar's vice president of art for lighting and rendering, Owen Shepherd, told Game Informer that the studio re-engineered GTA 6's weather system to make it more localized and persistent, adding hurricanes, rainbows and cumulonimbus clouds. He said new fully dynamic cloudscapes roll across the map, covering everything from clear Miami winter skies to lightning-filled summer and autumn afternoons. GTA 6 launches on PS5 and Xbox Series X/S on 19 November, and the world includes over 170 animal species, 60 bird types and more than 30 land mammals, with underwater scuba-diving returning.

  17. GameSpot52

    WoW: Forever Beta Keeps More Than 12,500 Items Hidden

    More than 12,500 items in the World of Warcraft: Forever beta are hidden from dataminers, who can see the items exist but not their stats. According to Icy Veins, that is roughly 40% of the game's nearly 32,000 items, and players have already discovered over 4,400 hidden items in the beta. The beta's level cap is currently 20 and will be raised to 30 before it ends.

  18. IGN71

    GTA 6: What the New Screenshots Tell Us

    IGN examined the 12 new GTA 6 screenshots Rockstar provided to Game Informer and tied them to the magazine's cover story, which revealed over 20 new details. The images point to dynamic weather, 170 animal species, and character details such as localized weight gain and sunburn, along with the First Chapter biker gang and The Thirsty Wolf bar. The author notes that whether these screenshot hints reflect real gameplay will only be clear once players get their hands on GTA 6.

  19. PC Gamer22

    Thanks Logitech, your new AI-fueled game clipping software makes me look trash at Counter-Strike, but I'mma keep it installed

    Logitech's new Replay software, currently in beta, records your gameplay and uses deep learning to pick out the best clips and splice them together. In Counter-Strike 2, the AI's selections included a spawnkill, a spectator-mode shot of the ground, and plenty of missed shots, while manually editing the same match produced much better results. The software is free to download and try, lists 44 compatible games, and showed no noticeable performance impact during recording.

  20. GameSpot62

    Diablo 5 Seems To Be Fixing Diablo 4's Biggest Mistake

    Blizzard revealed Diablo 5 at this year's BlizzCon and discussed gameplay design changes based on feedback from Diablo 4, chiefly the return of procedurally generated dungeons and worlds. The article argues Diablo 4's single pre-established open-world map left players repeating the same content, while the series' earlier random dungeons and maps were a key ingredient. The game is expected in 2029.

  21. 机核36

    Little Blackbird: A Wasteland Game Where You Pick Up Trash and Raise Birds Instead of Guns

    Little Blackbird combines 2D platforming, squad ability puzzles and village building into a combat-free micro wasteland adventure. Players control a blackbird scattered by a storm, reuniting lost companions and turning collected junk into village buildings in a world humans have left behind. The hand-drawn picture-book game is officially described as "solarpunk," supports keyboard and mouse, and is better suited to a controller.

  22. 游研社62

    A million players reach top rank in twenty days as a player reviews Honor of Kings: Chess's learning curve

    Honor of Kings: Chess announced on September 30 that a new Diamond Frenzy mode will unlock once one million players server-wide reach the top King rank, meaning over a million had already done so within about half a month of launch. The author, who has played over 100 hours, estimates that experienced players need 70 to 80 matches, roughly 40 hours, to reach that rank. The game topped the iOS free chart from pre-download through its first week, and after the Sun and Moon Walker skin line launched on September 25 it rose to sixth on the top-grossing chart and stayed in the top ten for several days. The author also notes community discussion moving from memorizing answers to understanding them, with players studying lineup logic and mid-game branching.

  23. 游研社60

    After ten years of transport sims, what Urban Games changed in Transport Fever 3

    The Transport Fever series marks its tenth anniversary, and Transport Fever 3 launched on September 30 as Urban Games' first proper sequel in years. The game drops the rule that ties revenue directly to transport distance, giving different cargoes different delivery deadlines and letting goods continue flowing past a node, with delays affecting resident satisfaction. The traditional campaign is replaced by eight activities built around specific historical periods and transport events, and much of the UI was rebuilt to make the more complex systems easier to read.

Sep 30Wed
  1. IGN45

    Gravhounds – The First Hands-On Preview of an Intriguing Deep Rock Galactic-Like Extraction Shooter

    Octopus Panic's PvE extraction shooter Gravhounds held an open playtest over the weekend ahead of its planned early access release later this fall. Up to four players take on human/canine hybrid roles, gathering resources on alien planets while fighting escalating enemy waves, with a pipeline network that automates resource delivery and can be grinded for fast traversal. The playtest offered four characters — Zane, Finn, Selene and Dozer — and shooting lacked punch, with tougher enemies feeling like damage sponges.

  2. IGN48

    End of Abyss Review

    Section 9 Interactive's debut End of Abyss applies metroidvania structure to a twin-stick horror adventure, casting players as combat technician Cel in a gargantuan labyrinthian facility. Its atmosphere is the most captivating part, but exploration and combat slowly descend into a slog, and the roughly 10-hour campaign's plot only gains momentum in its back third. Boss fights feel rote compared to the moment-to-moment combat.

  3. IGN60

    Marvel's Wolverine Ending Explained: How Insomniac Rewrites Logan's Origin Story

    IGN breaks down the ending of Marvel's Wolverine, noting that the game gives Logan his adamantium skeleton via Apocalypse and turns him and Jean Grey into immortal lovers spanning centuries. Essex, better known as Mister Sinister, uses the Helix Device to awaken dormant mutants and unleash Sentinels before Wolverine kills him, though a final blast of Helix energy reactivates the Shinigami within Logan. A post-credits scene shows Apocalypse recruiting Sabretooth as his new Horseman of War, setting up a sequel.

  4. PC Gamer22

    Lenovo Legion 5i Gen 10 gaming laptop review

    PC Gamer reviews the Lenovo Legion 5i Gen 10, praising its 15.1-inch 2560x1600 OLED display at 165Hz and its £1,348 / $1,499 price. However, it ships with a single 16GB DDR5-4800 stick instead of a 2x8GB dual-channel setup, which becomes a real bottleneck in bandwidth-sensitive workloads. The unit packs an Intel Core i7 13650HX, Nvidia GeForce RTX 5060 8GB, and a 1TB PCIe 4.0 SSD.

  5. PC Gamer22

    MSI Katana 15 HX B14W gaming laptop review

    PC Gamer reviewed the MSI Katana 15 HX B14W gaming laptop, which costs £1,299 in the UK but $1,799 in the US, a $500 difference. It packs an RTX 5060, Core i7 14650HX, and 16GB of DDR5-5600 RAM with a 2560x1440 165Hz display, but the screen looks dull and the 115W TGP often runs at half that due to CPU bottlenecking.

  6. PC Gamer22

    Asus TUF Gaming A16 gaming laptop review

    The Asus TUF Gaming A16 wins this three-way mid-range gaming laptop group test, thanks to cooling and power delivery that let its RTX 5050 run at a full 115W TGP alongside a Ryzen 7 260 and a 1920x1200 165Hz display. Its 16GB of DDR5 and RTX 5050 are conservative for the long run, with frame rates potentially stuttering around the three-to-four-year mark. At $1,550 it needs a hefty discount to count as genuinely budget-friendly.

  7. Reddit · r/Games44

    End of Abyss Review Thread

    End of Abyss has an OpenCritic average of 73 with 50% recommended across 8 reviews. The sci-fi survival horror metroidvania on PC, PlayStation, and Xbox drew praise for its atmosphere and exploration but criticism for technical glitches and map issues.