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Oct 10Sat
  1. Rock Paper Shotgun36

    Paradox says Afterworld isn't a Fallout grand strategy game, draws more on the Bronze Age

    Afterworld content designer Luke Bean said in a dev diary that Fallout is not in the game's top five reference points, and that the post-apocalyptic North American grand strategy game owes more to study of the Bronze Age collapse. Its tribes treat the "ancients" as a mysterious empire, asking why they died if they could do anything with science. Each campaign simulates 100 years of calamity, with map generation choosing from several regional disasters that leave different scars.

  2. Pure Xbox22

    Xbox Has Two More First-Party Releases in 2026: Call of Duty: Modern Warfare 4 and World of Warcraft: Forever

    Xbox still has two first-party releases coming before the end of 2026: Call of Duty: Modern Warfare 4 arrives October 23rd on Xbox Series X and Series S among other platforms, and won't be on Game Pass at launch. World of Warcraft: Forever isn't scheduled for full release until November 4th and isn't coming to Xbox consoles at launch, though Xbox CEO Asha Sharma cited it as getting off to a "strong start" and noted a 30% increase in positive brand sentiment over the past year.

  3. Kotaku22

    Japanese Indie Gaming Publishers Are Doing Things Differently

    At Tokyo Game Show 2026, Japanese indie publishers are diverging from tradition by selling doujin zines, stickers, and other merchandise to fund in-development games and build audiences. Finding Polka, about searching for a missing dog, won the Platinum Prize for best indie game and is published worldwide by Parco Games, a new publisher from the Japanese department store chain. Events like Comiket draw over 300,000 people across two days, while Comitia's quarterly Tokyo events attract over 30,000 attendees each.

  4. Reddit · Gaming Leaks and Rumours62

    Rumor: Gears of War: E-Day sells 230K copies after advance access and full release

    A rumor says Gears of War: E-Day has sold 230K copies since its October 1 advance-access launch and October 6 full release, with Steam accounting for 168K and Xbox console and PC 62K. The post also claims the game has made $37M so far, largely through the Premium upgrade, with Xbox providing most of the revenue. The poster calls the result soft and attributes it to the business model.

  5. Polygon58

    FBI arrests suspect from hacker group that targeted Rockstar and the FBI

    The FBI has arrested a suspect linked to the hacking group ShinyHunters. In April the group targeted GTA 6 developer Rockstar and, after failing to get a ransom, posted financial information online that revealed how much Rockstar earns from games like GTA Online. Last month it breached the FBI, stealing personal data of current and former employees and job applicants.

  6. IGN22

    Wardogs Dev Says PS6 and Xbox Project Helix Ports Should Be Relatively Straightforward

    Bulkhead co-founder Howard Philpott said bringing Wardogs to PS6 and Xbox Project Helix would be "a straight port," with senior producer Kane Allard adding the studio is already in talks with the platform holders. Wardogs is currently slated for a 2028 console release, while the PC version is in early access and Season 2 launches next week with features such as rain.

  7. IGN42

    Wardogs Dev Holding Back Certain Features Because of Xbox Series S, but Working to 'Very Low-End Hardware' Has Its Benefits

    Bulkhead, developer of Wardogs, has admitted that the Xbox Series S's limitations have kept certain features out of the game, with CEO Joe Brammer citing it as one reason the game lacks dynamic weather. The rain feature coming this month will persist throughout a match rather than rolling in and clearing mid-game. Co-founder Howard Philpott said Series S also gives the team a baseline that helps optimize performance for lower-spec PCs, and Wardogs Season 2 launches October 15.

  8. IGN58

    Wardogs Dev Explains Blue Team's Lower Win Rate, Details Season 2 Balance Changes

    Wardogs developer Bulkhead confirmed that the blue team, Lonestar, wins less often than the other teams and is addressing it in Season 2, launching next week. Co-founder Howard Philpott said Lonestar's win rate was about 10% in alpha and has risen to nearly 20% recently, but players still favor the red and green teams because of blue's poor reputation. Season 2 moves all three teams' spawns and rebuilds bases on the Bakurani map, adjusts Lonestar uniform saturation, adds cash and XP bonuses for playing and winning as Lonestar, and places recruitment posters in other teams' spawns. Wardogs Season 2 launches on October 15.

  9. Kotaku66

    Analyst Estimates Gears of War: E-Day Sold 230,000 Copies as Game Pass Players Reach 1.7 Million

    Data firm Alinea Analytics estimates Gears of War: E-Day has sold about 230,000 copies, with 168,000 on Steam and 62,000 across Xbox console and PC, while 1.7 million players accessed it through Game Pass. Alinea's Rhys Elliott argues Game Pass is cannibalizing premium revenue, noting 722,000 players paid $30 for the Premium Edition upgrade to play five days early and estimating roughly $37 million in revenue, $26 million of it from Xbox. The estimates have not been corroborated by Microsoft, and Elliott concludes Microsoft may have to pull day-one first-party releases from the service, as it announced for Call of Duty earlier this year.

  10. Eurogamer62

    Rockstar HR manager says he had little interest in staff union membership at layoff tribunal

    At the Rockstar Games vs Garland & Others tribunal at Glasgow Tribunals Centre, Rockstar Lincoln HR manager and co-studio operations director Charlie Kinloch was cross-examined and said he had little interest in union organising conversations among employees, focusing instead on disparagement and misinformation about Rockstar. Thirty-one former employees, represented by the Independent Workers' Union of Great Britain, claim they were targeted and unlawfully dismissed for union activity, while Rockstar says they were fired for gross misconduct and leaking confidential information. Kinloch denied deliberately misleading the court over a January interim relief hearing statement, and said disparaging comments could cause financial harm in the run-up to GTA 6.

  11. Game Developer62

    Report: Double Fine's union petition withdrawn amid miscommunication and culture clash

    A Kotaku report says the union petition filed by Double Fine Productions employees in May 2026 was ultimately withdrawn, after the studio's loose organizational culture clashed with US federal union eligibility rules. Some employees reportedly cut off communication with coworkers, and tensions grew between union supporters and those who felt the studio did not need a union. Studio founder and CEO Tim Schafer told Kotaku he chose not to intervene in the discussions because of his role as CEO, and denied any link between the failed union drive and the 23 employees laid off in July 2026, eight of whom were union organizers.

  12. Kotaku49

    Crimson Desert Exec Explains the Gulf Between Mid Review Scores and 6 Million Sales

    Pearl Abyss Europe CEO Lybee Park said critics reviewed a build that was not the exact same version as the launch game and had limited time to explore Crimson Desert's world. A day-one patch and a major first-week update overhauled systems including inventory limitations, so by the end of the first month the game differed greatly from the reviewed version. Crimson Desert holds a 77 on Metacritic and reached 7 million sales, with its "Charting the Unknown" DLC arriving on October 29.

  13. GamesIndustry.biz22

    This should be game streaming's moment. It's not | Opinion

    Xbox Chief Strategy Officer Matthew Ball debunked a report that GTA 6 streaming rights would be Xbox-exclusive, saying the game will not be streamed exclusively or to PC. With PS5 and Xbox Series X prices hiked and console shortages and scalper markups already reported more than a month before launch, GTA 6 should be a breakthrough moment for game streaming, but there is little interest. Microsoft recently placed strict caps on streaming usage for Game Pass subscribers, and the muted response showed how few consumers cared.

  14. GameSpot26

    Street Fighter Was On Death's Door, And Its Players Weren't Getting Any Younger

    Street Fighter 6 producer Shuhei Matsumoto and director Takayuki Nakayama said the Street Fighter IP could have died within 10 years if nothing changed, as the Street Fighter 5 player base was roughly 35 to 45 years old. The team developed Street Fighter 6 like a brand-new fighting game, adding the Modern Control scheme and World Tour mode and involving the fighting game community more closely, and it became a hit upon its 2023 release.

  15. IGN22

    Nintendo on GTA 6 for Switch 2: 'That's a Conversation for Take-Two and Rockstar'

    Nintendo of America president Devon Pritchard said a GTA 6 release on Switch 2 is "a conversation for Take-Two and Rockstar," with nothing to announce on Nintendo's end. She added that Nintendo has historically been "for ages 5 to 95" and wants to offer a diversity of experiences on its system. The Switch 2 is more powerful than its predecessor and can run games like Cyberpunk 2077 and The Witcher 3 remaster.

Oct 9Fri
  1. PC Gamer42

    Valve gives devs real-world Steam Deck frame rate data

    As of October 1, Valve has given developers access to frame rate data reported by Steam Deck users, showing what percentage of sessions run at each frame rate. The data is only from users who opt in, and Valve claims a majority of Steam Deck players have opted in. Developers can use it to adjust graphical options, though it currently only applies to Verified games and can't be used in the verification process.

  2. GameSpot22

    Is GTA 6 Coming to Switch 2? Ask Rockstar, Nintendo Says

    Nintendo of America president Devon Pritchard declined to say whether GTA 6 is coming to Switch 2, saying that is a conversation for Take-Two and Rockstar and that she has nothing to announce. GTA 6 is currently confirmed only for PS5 and Xbox Series X|S when it launches on November 19. A May 2025 report said Rockstar was running tests on bringing GTA 6 to Switch 2, though that did not mean the game was planned for the platform.

  3. PC Gamer28

    Norwegian student's Master's thesis on Counter-Strike 2 cheater detection earns grade A

    Christopher B. Didriksen, a student at the Norwegian University of Science and Technology, based his Master's thesis on a biometric system that identifies Counter-Strike 2 players by their mouse and keyboard movements. In a dataset of more than 1,000 players, keyboard use identified the right player 98% of the time, and the method found unreported smurfs. He proposes the system could work alongside Valve Anti-Cheat and Trust Factor, and his thesis received an A.

  4. IGN40

    AI Driving Game Demo Forces Developer to Take Out Bank Loan to Keep It Running

    Easy Fox, the developer of Teach My Little Sister How to Drive, has taken out a bank loan to keep the AI-powered demo running as daily costs reach $1,000. Demo players grew more than twentyfold over the past month, and the four-person team says financial pressure may force it to close the demo earlier than expected. The game uses Google Gemini and ChatGPT for its dynamic NPC, and the paid release will factor expected AI usage into its price.

  5. GameSpot71

    EU consumer authorities launch coordinated action against 10 game companies over virtual currency practices

    European consumer protection authorities announced a series of coordinated actions against 10 video game companies, accusing them of dark patterns that put minors and players at risk of gaming addiction. The action, coordinated by the European Commission, focuses on practices such as premium in-game currencies that obscure real-world spending, selling virtual currency in set quantities that force overspending, and insufficient parental controls. The article cites Destiny 2's Silver bundles of 500, 1,000 and 1,500 units against item prices of 600 to 1,500 Silver, and notes Fortnite will let players buy the exact amount of V-Bucks they need starting October 14, a change also coming to Rocket League and Fall Guys but not PlayStation for now.

  6. GamesIndustry.biz62

    Undead Labs boss discusses layoffs and employee ownership after leaving Xbox

    Undead Labs studio boss Philip Holt said he is reluctant to share how many employees the studio lost as it became independent of Xbox, saying he would hate to reduce the impact on those individuals to a number or statistic. To gain independence, Holt set up a corporate entity called Full Measure that makes all employees shareholders, and said he submitted a management-led buyout offer that Microsoft thought was a good idea. Undead Labs was one of five studios divested in the initial round of Xbox layoffs, which affected 3,200 employees.

  7. Kotaku50

    Our Interview With Tim Schafer About Unionization At Psychonauts Studio Double Fine

    Kotaku interviewed Double Fine CEO Tim Schafer about the union petition filed at the Psychonauts studio this past May and withdrawn two weeks later. Schafer said he had only heard rumors until a letter with roughly 30 signatures appeared in Slack, after which management stayed hands-off per Microsoft's labor policy. Xbox declined to comment, while the Communications Workers of America provided a statement.

  8. Kotaku71

    Inside Double Fine's Failed Union Bid: All 8 Organizers Laid Off Two Weeks After Petition Withdrawn

    Kotaku spoke with 15 current and former Double Fine employees to reconstruct this year's failed union drive, in which 32 workers filed a petition with the NLRB on May 7 and withdrew it two weeks later. A month after the withdrawal, Microsoft spun Double Fine out as an independent studio and 23 people were laid off, including all eight organizing committee members who signed the withdrawal letter. Organizers say eligibility rules left out much of the studio, while Tim Schafer denied the layoffs were retaliation and said the studio's runway after the Xbox split is a matter of months.

  9. 游研社74

    Ubisoft says Rainbow Six Mobile will shut down on January 15, 2027, under eight months after launch

    Ubisoft announced that Rainbow Six Mobile will officially shut down on January 15, 2027, less than eight months after its global launch in late February this year. Ubisoft did not attribute the decision to player numbers, saying instead that it aligns resources with the company's long-term strategic priorities; servers stay open until the shutdown date and the next season will still launch as planned, with refund and transition details to come in the coming weeks. The game has millions of downloads on Android and iOS, with Google Play showing over 10 million, and its development team members will move to other long-term strategic projects.