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Oct 13Tue
  1. GamesIndustry.biz58

    Dragon Quest creator Yuji Horii releases game he says he made with AI in about 30 minutes

    Dragon Quest creator Yuji Horii shared a text-based interrogation game on X, saying it took about 30 minutes to make with AI. He said AI now lets people make a decent game alone by giving instructions, even without drawing or programming skills, and compared it to making The Portopia Serial Murder Case by himself in 1983. In the game, players question a 72-year-old former locksmith named Komiya before a lawyer arrives at 11pm, using evidence to break his lies as his agitation rises and his resistance hits 100.

  2. Push Square27

    Dragon Quest 12's Long Wait Made Worse by Creator Yuji Horii's 'Astonishing' Praise for AI

    Dragon Quest 12 was reannounced in May after being reworked, and Square Enix has admitted the project is still far from finished. Series creator Yuji Horii then praised on X a text-based crime investigation game he made in about 30 minutes using generative AI, calling it "truly astonishing." The article notes this doesn't mean AI-generated content will appear in Dragon Quest 12.

  3. Eurogamer42

    Dragon Quest co-creator Yuji Horii releases new AI-generated game, says it took 30 minutes to make

    Dragon Quest co-creator Yuji Horii has released a new text-based interrogation game that he says was made with generative AI in about 30 minutes. In a post on X, he recalled creating The Portopia Serial Murder Case alone, and said that with AI he can now make a decent game just by giving instructions. He also warned players not to press the boost button.

  4. Pure Xbox62

    Circana analyst calls US hardware market most precarious since the early 80s after Xbox and PS5 sales slumps

    Circana analyst Mat Piscatella said Xbox hardware unit sales fell 33% year over year through August 2026, while PlayStation sales dropped 25%, putting Xbox at an all-time US year-to-date low and PlayStation at its lowest since 2013. The average price paid for an Xbox console in 2026 is 26% higher than in 2025 and PlayStation 20% higher, both all-time highs that he attributes mainly to a component crisis. Piscatella said the US hardware market has not been in a more precarious position since the early 80s, and the piece notes the 1983 market crash and the later recovery led by the NES.

  5. Push Square28

    Clair Obscur: Expedition 33 Actor Outs Mysterious SEGA Game

    Charlie Cox, who voiced Gustave in Clair Obscur: Expedition 33, has revealed he did voicework for an unannounced SEGA game that doesn't have a name yet. Speaking to IGN at New York Comic-Con, he said he recorded around 40 hours of lines and that SEGA had wanted the character to be American before discovering he is English.

  6. IGN22

    'The Walking Dead' Star Chandler Riggs Made His Own Resident Evil 7 Fan Film, Would Love to Work With Zach Cregger on a Sequel

    Chandler Riggs, known for playing Carl in The Walking Dead, made his own 20-minute Resident Evil 7 fan film adapting the garage fight between Ethan Winters and Jack Baker, releasing online on October 14. Zach Cregger's Resident Evil movie hit theaters in September and became the most financially successful film in the franchise, and Riggs said he'd be open to working with Cregger if he continues in the RE universe.

  7. HLTV22

    MVP Haters Come Here ft. Mauisnake and Striker

    HLTV Editor-in-Chief Striker and longtime MVP critic Mauisnake joined the Come Here podcast with Nohte and NER0 to break down the criteria and decision-making behind MVP and EVP awards. The panel reviewed recent contested calls event-by-event, including donk over sh1ro at BLAST Open Porto, NiKo over nota at BLAST Bounty Season 1 Finals, and ZywOo over ropz at the StarLadder Budapest Major. Striker and NER0 also explained the tiebreaker process and cleared up confusion over why different metrics appear in MVP decision articles.

Oct 12Mon
  1. Kotaku40

    Dragon Quest Creator Yuji Horii Calls AI Amazing as He No Longer Needs to Code or Draw to Make a Game

    Dragon Quest creator Yuji Horii used Anthropic's AI tools to build a short browser game, Komiya in the Interrogation Room, in about 30 minutes. Players question a 72-year-old suspect named Komiya and balance Agitation and Resistance meters that cap at 100. Horii said that unlike making The Portopia Serial Murder Case alone, AI now lets him create a game just by giving instructions.

  2. GameSpot8

    I Ranked Video Game Houses By How Much I'd Actually Want To Live In Them

    A GameSpot piece ranks houses from video games purely by how practical and pleasant they would be to actually live in, judging layout, facilities, location, storage, outdoor space, and "the vibe." Each property is also weighed for the odds of being murdered in your sleep, supernatural interference, and signs of an impending apocalypse, assuming you can afford it. Stardew Valley's farmhouse comes first, praised for space to keep animals and grow your own food.

  3. GamesIndustry.biz40

    Dwarf Fortress creator Tarn Adams on why he hates generative AI

    Dwarf Fortress creator Tarn Adams says he has never been tempted to use generative AI in the game, calling AI-written code bloated and saying you can tell a vibe-coded game when your computer fan starts spinning. He notes he has worked with traditional AI for decades but now avoids the term entirely, and says only platform pressure from Microsoft could force him toward generative AI.

  4. IGN27

    Haunted Chocolatier Is 'More of an Action RPG' Compared to Stardew Valley, ConcernedApe Says

    ConcernedApe (Eric Barone) said Haunted Chocolatier is more of an action RPG than Stardew Valley, with its main focus on adventuring, finding equipment and getting more powerful, plus monsters and boss fights. It is set in a more "metaphysical" locale and is aimed at Stardew Valley players who go into the mines. The game still has no release date, as does the Stardew Valley 1.7 update.

  5. IGN22

    Why Games Workshop's Falling Share Price Is All of a Sudden in the News

    Warhammer 40,000 maker Games Workshop has drawn news attention over its falling share price, down 13.76% over the past six months despite record profits. Two financial press reports last week, including one citing a confidential Dragoneye document that wiped £480 million off the company's value, fueled investor unease about slowing growth. Games Workshop said in a mid-September update that trading to August 30 was in line with the Board's expectations for the current financial year.

  6. IGN22

    Why Paying "Market Price" for Rare Pokémon Card Sets Became the New Normal

    Supply and demand have made buying Pokémon TCG products at MSRP nearly impossible, so "market price" has become the default metric for many collectors. Marketplaces like TCGplayer estimate that price using factors such as rarity, artwork, contents, and meta impact — for example, Ascended Heroes Elite Trainer Boxes listed above $350 on eBay are estimated at $153.54 on TCGplayer. The Pokémon Company printed over 10 billion cards last year and improved pull rates in the 30th Celebration expansion, but demand remains too high for MSRP to return as the norm.

  7. Eurogamer35

    Stardew Valley creator's Haunted Chocolatier is "more of an action RPG" than a farming sim

    Stardew Valley creator Eric Barone said in a GQ interview that his upcoming game Haunted Chocolatier is "more of an action RPG" than a farming sim, focused on adventuring, finding equipment and getting more powerful, with monsters and boss fights. He described it as a more "metaphysical" experience and said it's for "the people in Stardew Valley that go into the mines." There is still no release date, with Barone saying no one is playing the game until he's ready to show it.

  8. Eurogamer22

    The Blood of Dawnwalker's lead actor on why AI will always struggle to replicate a human performance

    Will de Renzy-Martin, who plays lead character Coen in the English version of The Blood of Dawnwalker, says generative AI can only replicate the way his voice sounds, not his personality or the choices he makes in the room. Developer Rebel Wolves previously used text-to-speech AI tools to plan cinematics before hiring actors, though nothing in the game was created with AI. He added that anyone using AI-generated voices would still need someone to interact with it and get the desired performance, and that person would cost more than an actor.

  9. AI Gamechangers22

    Stardock's Brad Wardell on Clairvoyance: Most AI Work Is Not About Replacing the Creative Work

    Stardock founder and CEO Brad Wardell discussed Clairvoyance, an app that began as an internal tool and is now free, running a team of AI agents locally on Windows, macOS and Linux on top of tools like Claude Code and Codex. He said much of game-making time goes to grunt work such as build errors, importers and hunting for assets, so AI's best use is freeing artists and designers to create rather than replacing them. He argued digital distribution, not AI, is breaking AAA economics, with around 30,000 games expected on Steam this year making attention the scarce resource.

  10. IGN22

    Doom 2016 Composer Mick Gordon Says 'F**k AI'

    Mick Gordon, the composer behind 2016's Doom soundtrack, said "F**k AI" when asked at PAX Australia 2026 whether he would use generative AI in his creative process. He argued generative AI is always behind humans because it is trained on what humans have already created and can never predict the new thing. Gordon has contributed music to Warhammer 40,000: Boltgun 2, out October 14, and is still working on the soundtrack for the squad-shooter Defect.

  11. 游戏LOOK22

    Game Developers Debate: Does Game Jam Still Matter When Everyone Uses AI?

    Game developers on Reddit are debating whether Game Jam still has meaning as generative AI spreads through the scene, with one poster saying nearly half the participants at a recent jam were "vibe coding." Critics argue AI-generated entries flood the field and undermine community exchange, noting that GMTK and Brackeys jams have disqualified a considerable number of games, while supporters say AI only removes tedious mechanical work and the goal of shipping a complete game still stands.

  12. 游戏LOOK34

    From Top-Grossing Genre to Halved Revenue: Why MMO Mobile Games Collapsed

    MMO mobile game in-app purchase revenue fell from $5.3 billion in 2021 to $2.8 billion in 2025, a 47% drop that far outpaced the RPG genre's 38% decline and the broader mobile market's 1% dip, according to an analysis by Naavik. Downloads also dropped 40%, from 345 million to 206 million, and revenue fell another 27% year-over-year from January to September 2026. The report attributes the structural collapse to engagement fatigue, spending fatigue and gameplay homogenization, compounded by open-world adventure RPGs like Genshin Impact raising the bar.

  13. PC Gamer22

    Star Wars Galactic Racer devs tested its roguelite progression system by turning it into a board game

    Fuse Games prototyped Star Wars Galactic Racer's roguelite progression system as a board game to validate how it feels. The system hands out tuning points for one of three random stats and parts that affect a speeder's abilities or grant status-effect bonuses, with credits spent after several races on upgrades, parts, or a new ability. Creative director Kieran Crimmins said a board game was the fastest tool for validating the emotion behind upgrades and meta progression.

  14. 游戏LOOK62

    Jonathan Blow's The Order of the Falling Star launches with 97% positive reviews but a peak of just over 6,300 concurrent players

    The Order of the Falling Star, developed by Jonathan Blow, launched on October 9 for Steam, PS5, and Switch 2, reaching 97% positive reviews on Steam but a peak of only just over 6,300 concurrent players. The game took ten years and roughly 200 million yuan to make, and its best PS5 bestseller chart placement was 40th in North America. It offers four parallel worlds and about 500 hours of content with no difficulty options, and the official Chinese voice-over is confirmed to arrive about a month after launch.

  15. 游戏LOOK60

    AI mini-game platform Astrocade hits 10 million MAU as Tencent, Google and Meta move in

    GameLook reports that overseas AI game-creation platform Astrocade announced 10 million monthly active users, double the 5 million MAU four months earlier, with users generating playable content from natural language; it raised 56 million dollars in May from investors including Sequoia, Sea, Google's AI Future Fund and Nvidia. Tencent's Huya listed the AI game generator BinkBink on GooglePlay, Google partnered with Unity on the AI game platform Playground, and Meta unveiled Horizon Create and Horizon Studio at Meta Connect 2026. The article notes none of these platforms has settled on monetization, with Astrocade saying it is focused on user growth and will consider revenue growth sometime next year.

  16. IGN23

    Doom 2016 Composer Mick Gordon Says He'd Return to the Doom Series 'In a Heartbeat'

    Mick Gordon, who composed the soundtracks for 2016's Doom and 2020's Doom Eternal, told IGN at PAX Australia that he would return to id Software's Doom series "in a heartbeat" if the right conditions fell into place. He said he still has a whole list of ideas he'd love to explore for Doom one day. Gordon previously accused id Software in a 2022 Medium post of failing to pay him for half his work on the Doom Eternal soundtrack and singled out executive producer Marty Stratton.

  17. PC Gamer12

    Yahtzee Is Still Out There Being Mean About Videogames, and Good for Him

    Yahtzee Croshaw's Zero Punctuation continues as Fully Ramblomatic on the Second Wind YouTube channel after The Escapist shut down. The piece argues his rudeness about games reads as deep care, with praise as well-observed as his criticism, such as noting how South Park: The Stick of Truth's turn-based combat leaves natural gaps for jokes. The videogame industry deserves to be disrespected now and then.

  18. HLTV22

    ZywOo: "I love Cache too much"

    Vitality beat MOUZ in the ESL Pro League Season 24 final to win their second trophy in a row, with ZywOo taking the 34th MVP medal of his career. ZywOo said Cache has been one of his favorite maps since 2017 and he posted a 2.03 rating on it at this tournament. On apEX missing PGL Masters Bucharest for the birth of his child, ZywOo said the team will still try to win the tournament regardless of who is playing.

  19. PC Gamer22

    Nier creator Yoko Taro says he's achieved his career dreams, but keeps working because it's 'good for preventing dementia'

    Yoko Taro, creator of Nier and Drakengard, said at the Tokyo French Institute last month that he had already realized his vision as a director and has considered retiring. He said he continues working in game development partly for the money and because he fears mental decline from idleness, calling it "good for preventing dementia." He also said he hopes to dodge the "flames" of competition from younger, AI-assisted generations before he dies.