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Oct 14Wed
  1. Pure Xbox72

    Call of Duty: Modern Warfare 4 Hits Xbox and PC on October 23, With Prices, Preload Sizes and PC Specs Detailed

    Call of Duty: Modern Warfare 4 launches on Xbox Series X|S and PC on October 23, priced at $69.99 for the Digital Standard Edition and $99.99 for the Digital Vault Edition, with a $30 upgrade path from Standard. Pre-orders get campaign early access on October 16 and DMZ early access on October 20, while physical copies get neither. The game takes up around 163.24GB on Xbox Series X|S and 115GB on PC, preload is live, and it will not join Xbox Game Pass on day one.

  2. Polygon23

    'The Scarecrow' quest walkthrough in Valor Mortis

    The "Scarecrow" quest in Valor Mortis has players searching for two items belonging to a scarecrow in a farmer's field. The scarecrow is actually a dead soldier tied to a cross, and the generous rewards make this side quest worth completing.

  3. Polygon22

    Rockstar Promises Its Next Game Won't Take Another 8 Years

    Rockstar has promised its next game won't take another 8 years. More than 13 years have passed since Grand Theft Auto 5, and it's been eight years since Rockstar North released Red Dead Redemption 2. For context, the studio previously released Grand Theft Auto 3, Vice City, San Andreas, and Grand Theft Auto 4 over a span of seven years with a much smaller staff.

  4. Polygon42

    Rockstar Issues Rare Official GTA 6 Development Update

    Rockstar has issued a rare official update on the development of GTA 6, giving the public a first real sense of the issues it faced while making the game. News and leaks about GTA 6 have been plentiful, but behind-the-scenes development details have been far rarer, and fans have speculated about why the game took so long.

  5. Kotaku71

    Total War: Shogun 2 Complete Edition draws player backlash over AI upscaling and Steam delisting

    Total War: Shogun 2 Complete Edition, released on October 13, has drawn 82 percent negative reviews on Steam in the last 24 hours, with players citing poor performance, old and new bugs, broken mod support, graphical issues, and alleged undisclosed AI upscaling of unit cards. Sega also delisted all previous versions from Steam and raised the price, while the install size grew from 3.85GB to 45GB. Kotaku compared original and new images, found lost detail, and has asked Creative Assembly about AI use without a reply yet.

  6. Kotaku62

    Enshrouded 1.0 launches October 15 on PC and PS5, Xbox version planned for spring 2027

    Enshrouded's 1.0 release is set for October 15 on PC, PlayStation 5, and PlayStation 5 Pro, with an Xbox Series X|S version planned for spring 2027. The full release promises answers about the origins of the Shroud and the fall of Embervale, plus new enemies, biomes, and gameplay improvements. Up to sixteen players on PC and eight on PS5 can share a world, with building, exploring, and farming all contributing to the same goal.

  7. Kotaku30

    GTA 6 Leaker Cyberleek Says They Won't Release Full Game: 'The Leeks Stop For Now'

    Notorious GTA 6 leaker Cyberleek has taken down their website sharing gameplay clips and says they won't publicly release a full build of the game or post more leaks. They claimed the build won't be uploaded because their cryptocoin didn't reach $30 million, and denied the operation was a crypto rug pull. Cyberleek also warned that story spoilers remain and that removing them would trip a dead man's switch.

  8. PC Gamer62

    Epic launches a new Epic Games Store launcher preview, claiming it starts 46% faster than Steam

    Epic Games Store's rebuilt client is available as a preview download for Windows, macOS, and for the first time Linux. Epic says it halved launcher startup time and reaches the store page 46% faster than Steam, with the technical improvements verified by an external vendor; PC Gamer has not tested it yet. The redesign includes a new library view that can import shortcuts to games installed via Steam and other clients, and Epic describes the client as vibe coded, with store GM Martin Keely confirming AI was used to write new code on a completely new architecture.

  9. GameSpot62

    Bloomberg report: GTA 6 was once planned to be bigger and could have shipped years sooner

    A Bloomberg report says that when a small Rockstar team went to Miami in 2015 to plan GTA 6, the game was envisioned to span large swaths of North and South America under the codename Project Americas, before the scope was pared down to Miami and its surroundings. The report also says Rockstar originally planned to develop GTA 6 alongside Red Dead Redemption II to bring it to market sooner, but as that game grew it needed more staff to ship in 2018, delaying GTA 6 by several years. Rockstar denied the rumor that GTA 6 cost $1.5 billion to develop but gave no specifics on the actual cost.

  10. Gematsu62

    Summer Eternal announces physics-driven RPG Red Rooster, coming first to PC

    Summer Eternal, a studio founded by former Disco Elysium developers, announced the physics-driven RPG Red Rooster. It will launch first on PC, with PS5, Xbox Series, and Switch 2 versions to follow, and no release date was given. Players take the role of white-collar inmate Redrick Roost as an arson investigator looking into a string of fires tied to his brother, the city's fire chief.

  11. GameSpot62

    Six Biggest Takeaways From Hands-On With the Zelda: Ocarina of Time Remake

    GameSpot's Steve Watts lists six main changes from his hands-on time with the Switch 2 remake of The Legend of Zelda: Ocarina of Time. He says the new art style won him over quickly in motion, with characters keeping their exaggerated doll-like look and more detailed clothing textures, while Kokiri Forest and the dungeons have been visibly reworked. The version also adds full voice acting, which puts pressure on the performers to carry the original's characters.

  12. GameSpot60

    Zelda: Ocarina of Time remake adds a jump button, and hands-on play suggests it works

    The Legend of Zelda: Ocarina of Time remake adds a dedicated jump button, and the author's hands-on time suggests the change is a good one. The demo covered Kokiri Forest, the Deku Tree, Hyrule Field, Hyrule Castle Town, and part of the Forest Temple with adult Link, where jumping was mostly used for small gaps and climbing vines. The author says the button felt natural and that modern games feel lacking without one.

  13. GameSpot30

    Hyrule Field Still Feels Empty in the Ocarina of Time Remake

    In the Ocarina of Time remake, Hyrule Field appears roughly the same size as the original and remains largely empty, aside from the spokes leading out from the hub and Lon Lon Ranch at its center. A few more irregular hills and rock formations add texture, and the default run speed is a little faster. The author says this fits the remake's goal of faithfully recreating the original.

  14. IGN62

    IGN Preview: The Legend of Zelda: Ocarina of Time Remake Is More Different Than You Think

    An IGN editor played about an hour of The Legend of Zelda: Ocarina of Time remake and found it is not a 1:1 remake, adding expanded dialogue, revamped puzzles, and a more detailed art style. The preview covered roughly the first 90 minutes of the adventure and the Forest Temple, the first dungeon as Adult Link, running at 60 fps on Nintendo Switch 2. The piece also describes a theatrical style, with loading screens between areas framed as set changes.

  15. IGN72

    29 Changes in the Zelda: Ocarina of Time Remake: Redesigned Puzzles, Updated Miniboss Fights, and Deeper Dialogue

    An IGN writer played over an hour of The Legend of Zelda: Ocarina of Time remake on Switch 2 and listed 29 changes from the N64 original. They include a starting wallet limit of 200 rupees, a third-person camera in Castle Town with no loading screens, reworked Forest Temple puzzles, and expanded miniboss fights and dialogue. The writer notes this is not the official preview and warns of original-game spoilers; the remake releases on November 5.

  16. IGN62

    Epic Games Launcher preview arrives with library loading 30x faster

    Epic released a preview version of a rebuilt Epic Games Launcher, built with AI and vibe coding and still light on features. Epic says it cold-boots in 5.47 seconds, 46% faster than Steam, reopens from the system tray in 0.36 seconds, loads the library 30 times faster than the previous launcher, and takes up 300MB. The new version supports Windows, MacOS and, for the first time, Linux, with Fortnite coming to Linux once Easy Anti-Cheat is rebuilt for the platform.

  17. Nintendo Life62

    Zelda: Ocarina of Time remake gets Switch 2 overview trailer, launches 5th November

    Nintendo released an overview trailer for The Legend of Zelda: Ocarina of Time remake on Switch 2, showing gameplay from the remake. The trailer features the new Hall of Fallen Foes, where players can view statues of defeated enemies, and Ocarina features that let players hum a tune or play a real ocarina while Link mimics it in-game. It also briefly shows Zelda Notes and upcoming amiibo, with existing Zelda amiibo adding items like hearts, bombs, and rupees. The game launches on Switch 2 on 5th November 2026.

  18. Nintendo Life68

    Zelda: Ocarina of Time Switch 2 remake gameplay footage shows over 20 minutes

    Nintendo Life published over 20 minutes of gameplay footage from The Legend of Zelda: Ocarina of Time remake on Switch 2, based on roughly two hours of hands-on time. The author notes that the ladder leading up to the Kokiri Sword was not present in the N64 original or the 3DS remake. The game launches on 5th November 2026, and spoiler-sensitive players may want to wait until then.

  19. GamesIndustry.biz49

    Legacy Games to close its online store this December

    Casual game marketplace Legacy Games will shut down its online store on December 31, 2026. After the store closes, disc download codes will no longer be redeemable and points, rewards, and Hero Club memberships will end, with the website and servers closing on February 28, 2027. Players will no longer be able to re-download previous purchases, though installed games can still be played on the same device.

  20. PC Gamer62

    Rockstar devs say GTA 6 was delayed partly because the number of NPCs was 'horrifying' and needed a dedicated studio

    Rockstar co-head of development Rob Nelson told Bloomberg that one reason for GTA 6's delay was the 'horrifying' number of NPCs needed to populate Leonida, which led the company to set up an entire studio in LA to handle the workload. Fellow co-head Phil Hooker said the team shifted the date once it became clear some areas wouldn't make it, since hitting the schedule would mean shipping a game they didn't want to make. GTA 6 was originally slated for May and delayed to November.

  21. PC Gamer60

    Arc Raiders' PvE test is live, and the author calls it a good reason to jump back in

    Arc Raiders' PvE test is now live, after Embark teased a temporary PvE toggle because a large part of its audience favoured a more passive approach. In the author's hands-on, Pendola Pass felt freer to explore and fight arcs without fearing other players, and nearby raiders helped when things went wrong. The author plans to play almost exclusively this mode while it lasts.

  22. Push Square13

    PlayStation Celebrates 30 Years of Gran Turismo with Limited-Edition PS5 Controller

    PlayStation has announced a limited-edition PS5 controller themed after Gran Turismo to mark the series' upcoming 30th anniversary, priced at £74.99 / $84.99 / €84.99 and releasing in limited quantities on 10th December 2026. Pre-orders open 22nd October 2026 at 10am local time, and the pad keeps the standard white shell while adding themed visuals, carbon fibre-look thumbstick surrounds, and racing stripes on the touchpad. Polyphony Digital CEO Kazunori Yamauchi commented on the PlayStation Blog, which also detailed the first part of the Spec IV update for Gran Turismo 7 out today.

  23. Eurogamer62

    GTA 6 leaker Cyberleek posts video allegedly showing ending scenes, says leaks may be over

    Cyberleek, the leaker who has spent weeks posting Grand Theft Auto 6 footage, released a video supposedly showing parts of the game's ending and indicated the leaks may be done. Eurogamer found the footage less dramatic than initially suggested, appearing not to be the ending sequence, though its location could be a spoiler. Cyberleek said the 200GB build would not be released because the coin's $30m market cap target was not reached; the memecoin has fallen to $1.2m three days after peaking at $7.8m. GTA 6's official launch is 19th November.

  24. Kotaku71

    Zelda: Ocarina of Time remake trailer reveals Hall of Fallen Foes, launches on Switch 2 November 5

    Nintendo's new trailer for The Legend of Zelda: Ocarina of Time remake mostly shows prettier versions of the Nintendo 64 game's locales and boss fights, while revealing a new addition called the Hall of Fallen Foes. The museum-like space displays statues of defeated enemies with descriptions and locations, and lets players refight the game's bosses while tracking their best times. The remake launches on Switch 2 on November 5 as the series' 40th anniversary tentpole, with a live-action film starring Benjamin Evan Ainsworth and Bo Bragason due next year and no full trailer yet.

  25. Game Informer78

    The Legend of Zelda: Ocarina of Time Remake Preview: Visuals, Voice Acting, and Control Changes

    Game Informer's Brian Shea played over an hour of The Legend of Zelda: Ocarina of Time remake, covering both Young Link and Adult Link sections. He describes it as a full remake with new visuals, fully voiced cutscenes, and additions like a jump button, sprint out of a roll, and a freely controlled camera. He also saw a new Threads of Time system that recaps the story on a tapestry and offers hints; the game launches on Nintendo Switch 2 on November 5.

    Why this: The author played the Ocarina of Time remake early and reports first-hand on visuals, voice acting, and control changes, helping readers gauge how extensive the remake is.