Skip to content
Oct 11Sun
  1. Rock Paper Shotgun22

    A Crimson Desert exec thinks critic review scores were lower because they didn't have enough time to play it, and boy oh boy I wonder whose fault that is

    Pearl Abyss European CEO Lybee Park says the gap between critic and user scores for Crimson Desert comes down to reviewers having limited time and a build that wasn't the exact launch version, so they mostly followed the main quest line instead of exploring the world's hidden details. The article's author pushes back, arguing the developer may be to blame for tight review timelines, and that a critic's job is to identify a game's friction points rather than play it like an average person.

  2. Push Square62

    Soft Gears of War: E-Day Sales Estimates Raise Questions Over Last-Minute PS5 Cancellation

    Push Square cites Alinea analyst Rhys Elliott's estimate that Gears of War: E-Day sold about 230k copies, split between 168k on Steam and 62k on Xbox Series X|S. The firm also estimates roughly 1.7 million people launched the game through Xbox Game Pass, with about 722k paying $30 for advanced access, and puts revenue at around $37 million. The piece notes Microsoft had already decided to drop an almost-finished PS5 version and return to console exclusives, and that Microsoft has not responded to the estimates while maintaining the game will stay an Xbox console exclusive.

  3. PC Gamer58

    Star Wars Zero Company studio Bit Reactor brings back some furloughed staff

    Bit Reactor, the developer of Star Wars Zero Company, said this week on Bluesky that it has begun undoing the furloughs that affected over 80% of its staff. CEO Greg Foertsch said the move was a response to unexpected business developments outside the studio's control and was necessary to eventually bring as many people back as possible. Game File cited an unnamed source familiar with the situation saying payroll is back above half its pre-furlough level.

  4. Kotaku60

    Skate studio Full Circle responds to ReSkate offline mod: not against creativity, but against bypassing paid cosmetics

    Full Circle issued a statement on the ReSkate mod, saying it does not oppose player creativity but draws the line at mods that bypass its systems to unlock paid cosmetics, release gated content, or profit from unauthorized assets. ReSkate drew over 350 thousand downloads in its first week and runs through Steam's Proton emulation, with its most popular feature being the ability to play the free-to-play game offline. Full Circle says it will add official secure access tools for broader community creation, while ReSkate's developers say they did not intend to undercut the studio and would not fight back if EA's legal team came knocking.

Oct 10Sat
  1. VGC71

    Circana says the US console hardware market is in its most precarious position since the early 80s

    Market research firm Circana says the US console hardware market is in its most precarious position "since the early 80s." Year-to-date figures through August show Xbox hardware unit sales down 33% year on year and PlayStation down 25%, an all-time low for Xbox and PlayStation's lowest since 2013. Circana attributes the US price increases mainly to component shortages caused by AI data centers, with the average Xbox console selling for $529 in 2026 through August, 26% higher than a year ago, and PlayStation at $597, 20% higher.

  2. PC Gamer38

    Konami Plans 'Second and Third Waves' of New Silent Hill Games

    Silent Hill producer Motoi Okamoto said in a Famitsu interview that the three recently released games—Silent Hill 2 Remake, Silent Hill f, and Silent Hill: Townfall—represent only the "first wave" of Konami's revival plan, with "second and third waves" now being considered. He said all three titles launched successfully and drew high praise, and that Konami is currently looking at a number of projects. Bloober Team, after remaking Silent Hill 2, is now turning to the 1999 original.

  3. VGC22

    Nintendo won't say whether GTA 6 is coming to Switch 2

    Nintendo of America president Devon Pritchard said she has "nothing to announce" when asked about GTA 6 coming to Switch 2, adding that it would be a conversation for Take-Two and Rockstar. Former Rockstar open-world designer Jérémy Hartvick questioned whether a port makes sense, saying he isn't sure the audience for GTA 6 is the audience for Nintendo Switch. Neither Nintendo nor Rockstar has suggested a port is being considered, though some insiders claim exploratory conversations have taken place.

  4. Eurogamer52

    Arc Raiders could eventually split into PvE and PvP, executive producer says

    Arc Raiders executive producer Aleksander Grøndal said splitting the game into PvE and PvP modes is "possible", since the community is already divided along those lines. Embark will run a limited PvE test from 13th to 20th October that toggles opt-in PvE matchmaking where players cannot damage each other, with solos, duos and trios matched into the same sessions and Night Raids and the upcoming Frigate excluded. An Embark blog post said the game was originally conceived seven years ago as a raid-based PvE co-op game with looting, and player data shows 37 percent friendly co-op players, 34 percent pure PvP players and 27 percent who move between both, while 51 percent of surveyed players expressed interest in a dedicated PvE option.

  5. 触乐22

    Touch Music Weekly Industry News: China Defends Honor of Kings Gold at Nagoya Asian Games, Delta Force Announces 58 Million DAU

    On September 28, China beat Malaysia 4-0 in the Honor of Kings final at the Nagoya Asian Games, defending the gold medal it also won at the Hangzhou Asian Games, with player Yinuo becoming the league's first and only double gold medalist. On October 8, Tencent TiMi's Delta Force announced its China server daily active users surpassed 58 million as the game marked its second anniversary. NetEase also unveiled its extreme sports competitive shooter Extreme Battlefield, with its first test set to begin on October 15.

  6. 机核71

    Analyst warns US console market faces worst crisis since the early 1980s as Xbox sales fall 33%

    Circana analyst Mat Piscatella warned that the US console hardware market faces its most severe crisis since the industry crash of the early 1980s. Through August this year, US Xbox hardware sales fell 33% year over year and PlayStation sales fell 25%, the latter hitting their lowest point since 2013. Rising prices are the main cause, with the average US price of a new Xbox at $529, up 26%, and a new PlayStation at $597, up 20%, both record highs.

  7. 游戏LOOK67

    Grasshopper Manufacture splits from NetEase as Suda51 announces independence from October 1

    Grasshopper Manufacture CEO Goichi Suda said on September 30 that the studio left NetEase Games by mutual agreement and became independent again from October 1. NetEase acquired the studio from Gung Ho in October 2021 with a goal of three high-profile original titles over ten years; the period produced a remaster of Shadows of the Damned and Romeo is a Dead Man, released on February 10, 2026, whose Steam sales were estimated at about 50,000. Apart from the self-running GPTRACK50 and Studio Flare, whose status is undisclosed, NetEase has now divested all the Japanese studios it founded or acquired, while its Japanese publishing and operations teams remain unaffected.

  8. 游戏LOOK62

    Ubisoft to shut down Rainbow Six Mobile's international servers as Tencent's Rainbow Six Siege China version stays in testing

    Ubisoft Montreal said in an open letter on October 8 that Rainbow Six Mobile's international servers will shut down, staying open until January 15, 2027, with the next season still launching as planned next week and no further content updates after that. The game launched on February 23 this year, running for less than eight months. The piece notes that Tencent's 2024 license covers the multi-platform Rainbow Six Mobile, run domestically by its K9 team, while the PC title Rainbow Six Siege's China version received its license in January 2026 and began a second test round including paid content on September 15.

  9. 游戏LOOK22

    Developer Claims Scammer Used AI to Clone His Game and Demanded $200 to Not Publish It on Steam, Fellow Devs Scoff

    An indie developer posted on Reddit's indie dev board claiming someone used AI to clone his game demo from social media videos and demanded $200 to not publish it on Steam first. Commenters noted Steam charges a $100 listing fee and that the AI video showed broken physics and enemies spawning off-map, so it wasn't a playable game. Users then found he never shared his email publicly and that he had threatened other developers with an AI clone three weeks earlier, suggesting a staged stunt.

  10. 游戏LOOK62

    Delta Force hits 58 million DAU in China as overseas extraction shooters struggle

    Delta Force announced on October 8 that its China server DAU passed 58 million, up from the 50 million reported in March. The piece traces its growth since launching in September 2024 and contrasts it with overseas extraction shooters, including KRAFTON ending development of PUBG: Black Budget on October 1 and Arc Raiders falling from a 481,000 concurrent peak to under 50,000 in June before recovering to 131,388 after the Frostline update on October 8. It credits frequent updates, cross-platform play and esports for the game's long-term run while noting a mismatch between overseas preference for PVE and domestic preference for PVP.

  11. 机核62

    CDPR and Paramount announce a live-action Cyberpunk 2077 film

    CDPR and Paramount Pictures announced a live-action film based on the Cyberpunk 2077 IP, developed with producer Lorenzo di Bonaventura. CD Projekt RED co-CEO Michał Nowakowski said the team is pleased to work with Paramount and will share more details at the right time. As of July 3, Cyberpunk 2077 had sold 40 million copies and Phantom Liberty 15 million, with more than 184 developers working on the sequel.

  12. IGN22

    A Street Fighter Movie Sequel Is Already Being Written, but There's a Catch

    Director Kitao Sakurai confirmed he is already writing a sequel to his upcoming Street Fighter film, continuing Ryu and Ken's adventures after the second World Warrior Tournament, but whether it gets made depends on how the first movie performs. The film releases in theaters on October 16, 2026, and will include animated sequences exploring Ryu and Ken's backstory with Gouken and Akuma. Sagat has not appeared in any trailers or marketing, and no casting has been announced for him.

  13. IGN42

    Blumhouse Partners With MatPat to Make Amanda the Adventurer Movie, Confirms More Indie Horror Game Adaptations Are Coming | NYCC 2026

    Blumhouse Productions has partnered with YouTube star Matthew "MatPat" Patrick to create a series of movies based on viral indie horror games, starting with Amanda the Adventurer. The partnership was confirmed at New York Comic Con 2026, where MatPat said he and Blumhouse are in talks with writers and directors and are "actually moving fast" on the project. This follows other YouTuber-led film projects, including Jacksepticeye's animated Bloodborne movie and Markiplier's self-funded Iron Lung adaptation.

  14. IGN42

    Konami Planning 'Second and Third Waves' of New Silent Hill Games

    Konami producer Motoi Okamoto said the company is planning "second and third waves" of new Silent Hill games, with several projects currently under consideration but no details to share. The first wave included the Silent Hill 2 remake, Silent Hill f, and last month's Silent Hill: Townfall, which received generally favorable reviews and an 8/10 from IGN. Okamoto also said he once struggled to convince higher-ups to make more games after Silent Hills failed to materialize.

  15. IGN62

    Analyst Says Gears of War: E-Day Sold an Estimated 230,000 Copies in Its First Week

    Analyst Rhys Elliott estimates Gears of War: E-Day sold about 230,000 copies across PC and Xbox in its first week, with 168,000 on Steam and 62,000 on Xbox. The figures are unofficial and have not been confirmed by Microsoft. Elliott says about 1.7 million players accessed the game via Game Pass, with 722,000 paying $30 to upgrade to the Premium Edition for early access, and puts Xbox ecosystem revenue at $27 million and total revenue at about $37 million.

  16. IGN22

    Lucasfilm Games Producer Responds After Star Wars: Galactic Racer Character Biddy Blas Goes Viral

    Lucasfilm Games producer Craig Derrick responded on Twitter/X after clips of Star Wars: Galactic Racer character Biddy Blas went viral, saying he is glad so many people love the game. Biddy Blas is a Crocin who will do anything to win, including giving players a "gift" that is actually a bomb and destroys their ship. Developer Fuse Games also announced that Galactic Racer's multiplayer party limit will double in a post-launch patch coming in the next few weeks.