The Blood of Dawnwalker director confirms human form is meant to be harder
The Blood of Dawnwalker game director Konrad Tomaszkiewicz confirmed that struggling in human form is intentional, saying vampires should always be stronger. In human form, claw damage scales with level and healing in combat requires crafted potions, while vampires can heal by biting enemies and drinking blood vials. The game released at the beginning of September, sold 1m copies in three days, and its first major patch is planned for early October.