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Oct 12Mon
  1. Rock Paper Shotgun42

    Gears of War: E-Day's launch weekend DDoS attacks caused "intermittent disconnects" and "login issues", The Coalition confirm

    The Coalition has confirmed that DDoS attacks targeting Gears of War: E-Day's online services caused intermittent disconnects and login issues during the game's first weekend live. The studio said on October 12th that its teams are continuing to monitor and mitigate the activity. E-Day released on October 6th.

  2. Eurogamer42

    Gears of War: E-Day server crashes and login problems caused by DDoS attacks, studio says

    Gears of War: E-Day's servers suffered login issues and outages due to distributed denial-of-service (DDoS) attacks targeting its online services, according to The Coalition. The official Xbox account said service has returned to normal. The login problems caused extended wait times and server outages that reportedly made the game unplayable even in campaign.

Oct 11Sun
Oct 10Sat
  1. IGN22

    Wardogs Dev Says PS6 and Xbox Project Helix Ports Should Be Relatively Straightforward

    Bulkhead co-founder Howard Philpott said bringing Wardogs to PS6 and Xbox Project Helix would be "a straight port," with senior producer Kane Allard adding the studio is already in talks with the platform holders. Wardogs is currently slated for a 2028 console release, while the PC version is in early access and Season 2 launches next week with features such as rain.

  2. IGN42

    Wardogs Dev Holding Back Certain Features Because of Xbox Series S, but Working to 'Very Low-End Hardware' Has Its Benefits

    Bulkhead, developer of Wardogs, has admitted that the Xbox Series S's limitations have kept certain features out of the game, with CEO Joe Brammer citing it as one reason the game lacks dynamic weather. The rain feature coming this month will persist throughout a match rather than rolling in and clearing mid-game. Co-founder Howard Philpott said Series S also gives the team a baseline that helps optimize performance for lower-spec PCs, and Wardogs Season 2 launches October 15.

Oct 8Thu
  1. GamesIndustry.biz42

    Gardens Interactive, Founded by Veterans Behind Journey and Sky: Children of the Light, Raises Over $35m in Series B

    Gardens Interactive has raised over $35 million in a Series B round led by Lightspeed Venture Partners, bringing its total funding past $70 million. The studio, co-founded by veterans of Journey, What Remains of Edith Finch, and Sky: Children of the Light, is developing its debut multiplayer title Project Gardens, described as a "shared fantasy adventure" with "social roleplay elements."

  2. GameSpot38

    Three Years Later, The Outlast Trials Smashes Its Concurrent-Player Record With Over 120,000

    The Outlast Trials has broken its concurrent-player record with over 120,000 players, more than four times its previous high of 36,000 set when it launched in Steam Early Access in 2023. Red Barrels credited a $4 Steam Autumn Sale discount, roughly half of players coming from China, and the Halloween season. The co-op horror game launched version 1.0 in spring 2024 and will follow with its annual Geister event and Season 8 in December.

Oct 7Wed
  1. Pure Xbox48

    State of Decay 3 Dev Explains Why It'll Be On Game Pass Despite The Company Leaving Xbox

    Undead Labs, now independent from Xbox Game Studios, says State of Decay 3 will still launch day one on Game Pass in 2027. Studio boss Philip Holt said State of Decay 2's success and high retention on Game Pass built a large playerbase and franchise fans. He added that the game's biggest investment is four-player co-op shared world, making Game Pass's large audience a growth vector.

Oct 6Tue
  1. Push Square40

    Star Wars: Galactic Racer's Limited Multiplayer Is Already Getting Fixed

    Fuse Games is already addressing Star Wars: Galactic Racer's limited multiplayer, planning to raise the maximum party size from three to six players "within the first few weeks of launch." The game currently lacks private lobbies or custom games, and the studio said on Discord it is listening to how players want to play. The title launched to glowing reviews, but its online modes have drawn repeated player complaints.

Sep 30Wed
  1. Kotaku57

    Bandai Namco to End Synduality: Echo of Ada Service in 2027, With an Offline PvE Mode Planned

    Bandai Namco announced this week that it will shut down the online servers for Synduality: Echo of Ada in 2027, just two years after the 2025 release. The PvPvE mecha game peaked at barely over 3,000 concurrent players on Steam, and the publisher has promised an offline PvE mode so players can keep exploring and fighting CPU opponents. Online operations will continue until May 2027, and all digital currency will be removed from sale starting December 17 of this year.

Sep 25Fri
  1. GamesIndustry.biz69

    Meta unveils AI game creation tools Horizon Create and Horizon Studio, announces VR Glasses with Unity support

    At Meta Connect, Meta announced two AI-powered game tools, Horizon Create for mobile and Horizon Studio for browsers, which let users build 2D and 3D games from text prompts and publish them to Facebook and Instagram. Meta also unveiled VR Glasses, five times lighter than Meta Quest 3 with a 5K infinite micro-OLED display, supported by Unity 6.6 through OpenXR, launching in Spring 2027 at $1,299.99.

  2. Eurogamer80

    Xbox restructuring sparks confusion and frustration as communities react to Ninja Theory closure

    Xbox carried out a second wave of layoffs this week and shifted studio management away from Xbox directly to Bethesda or Activision, with Obsidian moving to Bethesda and Rare, World's Edge and Halo moving to Activision. Ninja Theory faces closure, Halo Studios was nearly dismantled by layoffs and World's Edge was halved. Communities around Hellblade, Outer Worlds, Forza, Age of Empires and Sea of Thieves reacted with sadness and concern, while Ninja Theory, Obsidian and Rare have not commented publicly.

Sep 21Mon
  1. GamesIndustry.biz42

    Activision cites data claiming cheating in games is an $8.5bn industry; 69% of online multiplayer studios call cheating a "significant or very significant problem"

    Activision's Team Ricochet, which runs Call of Duty's anti-cheat efforts, cited data claiming cheating in games is an $8.5 billion industry. An Anybrain-commissioned survey of 250 US and UK developers found 69% of studios consider cheating a "significant or very significant problem," with over half reporting measurable drops in player retention or revenue loss. 76% of respondents have implemented anti-cheat measures, and 88% plan to increase anti-cheat investment over the next 12 months.

Sep 15Tue
  1. GamesIndustry.biz44

    Curve Games Partners With Wayfinder Studios to Publish Online Co-op RPG Wyldheart

    Curve Games has partnered with independent developer Wayfinder Studios to publish its online co-op RPG Wyldheart. Curve described the deal as the next phase of its roadmap after being acquired by Nazara Technologies last May for £21.7 million. Sweden-based Wayfinder Studios was founded in 2020 by EA DICE veterans, and Wyldheart has more than 375,000 Steam wishlists and raised €248,000 on Kickstarter.