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Oct 3Sat
  1. IGN62

    Capcom unveils REX plan to gradually turn the RE Engine into an AI-generation game engine

    At its Capcom Open Conference RE: 2026 on October 2, Capcom announced the REX project, a multi-step effort to improve the RE Engine with the long-term goal of turning it into an AI-generation game engine. Programmer Satoshi Ishida cited three development problems, including the time cost of large games, the need for an engine that is easy for a growing staff to use, and integrating AI into development workflows. REX unifies the RE Engine under a common programming language, with some improvements open-sourced for AI training; Capcom said at a March 2026 shareholders meeting that it will not put AI-generated assets into its games but will use AI to improve development efficiency.

Oct 2Fri
  1. GameSpot60

    Gears of War: E-Day Uses Advanced Shader Delivery to Cut PC Shader Compilation Waits

    Early access for Gears of War: E-Day has begun for Premium Edition buyers, and the PC version supports Advanced Shader Delivery (ASD), which pre-translates and delivers shader files ahead of time to cut first-boot compilation waits to seconds. The author measured about 20 seconds of shader compilation on an Asus Xbox ROG Ally X, compared with waits of up to 15 minutes in other new games. ASD works across AMD, Intel, Nvidia and Qualcomm hardware, is currently available for AMD graphics card users, and Nvidia-compatible drivers will arrive shortly after launch; E-Day is the first game to support ASD across Windows devices.

Oct 1Thu
  1. PC Gamer17

    Roll Up, Roll Up, Can You Spot Which of These Images Are Using DLSS 5?

    PC Gamer used the GitHub project DLSS 5 NeuralScreen, a free app that puts DLSS 5 on your entire desktop, to create comparison images and let readers vote on which one has DLSS 5 applied. The test covers 100%, 75%, 50%, and 25% intensity, with four runs and two runs per level, using the GTA 6 trailer. Higher intensity and more runs make the model extrapolate further from the input data, making the difference harder to spot.

  2. PC Gamer22

    Thanks Logitech, your new AI-fueled game clipping software makes me look trash at Counter-Strike, but I'mma keep it installed

    Logitech's new Replay software, currently in beta, records your gameplay and uses deep learning to pick out the best clips and splice them together. In Counter-Strike 2, the AI's selections included a spawnkill, a spectator-mode shot of the ground, and plenty of missed shots, while manually editing the same match produced much better results. The software is free to download and try, lists 44 compatible games, and showed no noticeable performance impact during recording.

Sep 30Wed
  1. 游戏LOOK44

    miHoYo AI Lead Reveals Talking NPCs and Game-Making Agents, Honkai Takes the Lead?

    At the 2026 Yunqi Conference's Alibaba Cloud AI Gaming Forum, Zheng Yinhe, head of miHoYo's Honkai series AI NPC & Gameplay tech team, shared the company's AI practices in gameplay, development, and AI research. The "AI Pom-Pom" launched in Honkai: Star Rail version 4.2 supported story Q&A, guide queries, long-term memory, and emotional feedback, and kept up with the game's 42-day major version updates, though it is now offline. miHoYo also built its own Agent platform EchoX and teased a new tabletop gameplay where AI characters compete autonomously.

  2. PC Gamer50

    How to Get Unlocked Multi Frame Gen Working on an RTX 40-Series Graphics Card

    PC Gamer outlines an unofficial method to enable 4x Multi Frame Generation (MFG) on RTX 40-series graphics cards. Users download the ReShade HDR Installer, install the unofficial RTX 40 MFG and OptiScaler mods for a supported game, then set Frame Generation to Dynamic and Frame Count to Up to 4x via Nvidia Profile Overrides. The method is not officially supported and can introduce smeary frames, latency issues, and possible anti-cheat detection.

  3. Eurogamer41

    Ubisoft's next gen-AI game development push is internally called Motherbrain

    Ubisoft is internally calling its latest generative-AI initiative Motherbrain, according to trademark filings covering AI software for creating video games and interactive content, plus an AI service for analyzing data and interacting with humans. The name has not been mentioned publicly by Ubisoft. The publisher previously unveiled the gen-AI tool Ghostwriter, and its CEO Yves Guillemot said generative AI had rolled out across the entire company.

  4. 游戏LOOK62

    Meta unveils AI game creation tools Horizon Create and Horizon Studio

    Meta announced Horizon Create and Horizon Studio at its Meta Connect developer conference, letting users generate complete 2D or 3D mobile games with level design, progression systems and multiplayer from text descriptions, then publish them to Facebook, Instagram and Horizon. Both tools are still in testing with access limited to selected creators and a waitlist for others, and no official launch date was given. Horizon Create is a mobile app that can run multiple creation threads at once, while Horizon Studio is a browser-based platform covering design, editing and post-launch live operations and analytics, with both sharing the same backend.

Sep 28Mon
  1. 游戏LOOK34

    30-Year Veteran: AI Makes Development 5x Faster, But Leaves No Sense of Achievement and a Junior Talent Gap

    A studio owner with 30 years of software development experience, 10 of them using Unity, posted that AI has caught up with Unity development, boosting speed 5x without quality loss, but listed eight downsides including no sense of achievement, a cliff-like revenue drop, and shutting down within a month if AI use stopped. Other developers replied that coding is no longer tiring, yet people are left with the most mentally draining top-level design and architecture decisions all day. Some also questioned the 5x claim, noting that study after study has failed to reproduce results close to that number.

Sep 25Fri
  1. GamesIndustry.biz69

    Meta unveils AI game creation tools Horizon Create and Horizon Studio, announces VR Glasses with Unity support

    At Meta Connect, Meta announced two AI-powered game tools, Horizon Create for mobile and Horizon Studio for browsers, which let users build 2D and 3D games from text prompts and publish them to Facebook and Instagram. Meta also unveiled VR Glasses, five times lighter than Meta Quest 3 with a 5K infinite micro-OLED display, supported by Unity 6.6 through OpenXR, launching in Spring 2027 at $1,299.99.

Aug 31Mon
Aug 18Tue
Jun 16Tue
  1. Game Developer0

    Unreal Fest

    The site is operated by a business owned by Informa PLC, which holds all copyright. Its network spans 220+ online properties and 10,000+ granular topics, serving an audience of 50+ million professionals.

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